Grijm Level 1 of the Dungeon (10, 1, D:1) a +0 whip (22, 11, D:1) a +0 club (43, -17, D:1) a +0 short sword Level 2 of the Dungeon (11, -20, D:2) a +0 dagger a +0 robe (13, -17, D:2) 17 sling bullets (27, -23, D:2) a ration (33, -5, D:2) a ration (36, -29, D:2) 23 stones (40, -27, D:2) a +0 leather armour (50, -12, D:2) a scroll of identify (50, -10, D:2) 2 stones (51, -3, D:2) 23 stones Level 3 of the Dungeon (0, 0, D:3) a +0 club a hobgoblin corpse (skeletalised by now) (2, 7, D:3) a +0 short sword 2 stones (3, 8, D:3) a +0 short sword (3, 9, D:3) a stone (4, 12, D:3) a stone (8, 20, D:3) 21 arrows (15, 6, D:3) a leopard gecko corpse (skeletalised by now) (22, 41, D:3) a +0 rapier (37, 22, D:3) 21 arrows (54, 20, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a ration (0, 2, D:4) a +0 mace (7, 3, D:4) 26 arrows (12, 2, D:4) 26 sling bullets Level 6 of the Dungeon (0, 0, D:6) a scroll of teleportation (3, -1, D:6) 9 gold pieces (10, -10, D:6) a poisoned dart (10, -4, D:6) a curare-tipped dart (10, -3, D:6) a poisoned dart