Grijm Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, 22, D:1) a +0 plate armour (8, 16, D:1) a +0 dagger (8, 28, D:1) a +0 short sword (12, -8, D:1) a +0 dagger (13, 9, D:1) a +0 club (18, -2, D:1) a +1 whip of freezing (25, 18, D:1) 28 sling bullets (31, -3, D:1) a +0 ring mail (43, 29, D:1) a +0 whip (46, 0, D:1) a kobold corpse (skeletalised by now) (47, 4, D:1) a +0 ring mail (52, 8, D:1) 17 sling bullets (52, 9, D:1) a +0 mace (54, 11, D:1) a goblin corpse (skeletalised by now) (57, 3, D:1) a +0 club (60, 10, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (9, 11, D:2) a rat corpse (14, 10, D:2) a giant cockroach corpse