Grijm Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (4, -8, D:1) a +0 hand axe (8, -5, D:1) a +0 scale mail (11, 10, D:1) 23 arrows (14, 7, D:1) a +0 club (24, 21, D:1) a +0 whip (29, -7, D:1) 15 bolts (41, -1, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 mace (11, 10, D:2) a +0 scale mail (19, -25, D:2) a +0 leather armour (20, 14, D:2) a +1 helmet (24, -7, D:2) a +0 dagger (30, -17, D:2) a +0 club (34, -16, D:2) a +0 dagger (37, -12, D:2) a +0 club (47, -23, D:2) a +0 mace (47, -5, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) 18 sling bullets (8, -18, D:3) a +0 club (10, 7, D:3) a +0 club (11, -19, D:3) a +0 short sword (11, -14, D:3) a -2 spear (17, 5, D:3) a +0 dagger (24, -19, D:3) a +0 hunting sling (24, 8, D:3) a +0 robe (33, -17, D:3) a +0 club (46, 4, D:3) a +0 club (46, 11, D:3) a +0 scale mail (48, -19, D:3) a +0 mace Level 4 of the Dungeon (0, 0, D:4) a rat corpse (skeletalised by now) a sewer (0, 0, Sewer) a bat corpse