Grijm Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, -5, D:1) a +0 dagger (4, -8, D:1) a +0 hand axe (8, -35, D:1) 13 stones (11, 10, D:1) 23 arrows (13, 21, D:1) 33 stones (14, 6, D:1) a +0 club (20, 3, D:1) a potion of might (20, 5, D:1) a potion of invisibility (22, -30, D:1) 20 stones (24, 21, D:1) a +0 whip (25, 1, D:1) a +0 dagger (29, -7, D:1) 15 bolts (41, -1, D:1) a +0 leather armour (43, -18, D:1) a potion of invisibility Level 2 of the Dungeon (0, 0, D:2) a stone (0, 5, D:2) a +0 leather armour (1, 2, D:2) a kobold corpse (skeletalised by now) (5, 5, D:2) a ration (11, 9, D:2) a +0 club (12, 8, D:2) a goblin corpse (skeletalised by now) (28, 7, D:2) a +0 mace