Seeded DCSS version 0.24-a0-584-g9d6b971 (webtiles) character file. Game seed: 20190906, levelgen mode: deterministic 3 Grijm the Shield-Bearer (level 1, 15/15 HPs) Began as a Halfling Fighter on Sept 6, 2019. Quit the game on level 1 of the Dungeon. The game lasted 00:02:35 (280 turns). Grijm the Shield-Bearer (Halfling Fighter) Turns: 280, Time: 00:02:36 Health: 15/15 AC: 6 Str: 17 XL: 1 Next: 55% Magic: 1/1 EV: 8 Int: 6 God: Gold: 36 SH: 9 Dex: 13 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 long sword rCold . . . Gourm . c - +0 shield rNeg . . . Faith . b - +0 scale mail rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: small, mutation resistance 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 36 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles e - 19 stones (quivered) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Potions d - a potion of might Comestibles f - a ration g - a chunk of flesh Skills: + Level 2.7 Fighting - Level 2.0 Long Blades + Level 3.3 Armour + Level 0.3 Stealth + Level 3.3 Shields You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are somewhat resistant to further mutation. Message History You hit the goblin. You kill the goblin! No target in view! You see here a +0 dagger. Found a stone staircase leading down. Found a glowing spear. You now have 36 gold pieces (gained 9). Found a dagger. You see here a glowing spear. There is a stone staircase leading down here. You open the door. There is an open door here. There is an open door here. There is a stone staircase leading down here. Found a dagger. Saving game... please wait. Warning: Your rc file specifies a game seed, but this build of crawl does not support seed selection. I will choose a seed randomly. (unknown:5) Welcome back, Grijm the Halfling Fighter. Press ? for a list of commands and other information. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ..#####.####....####.# ..####............... ..##................. ..##.#...............# ..#...#.####....####.( ...รท....# #........ . [##...### #...##### ####.## #...#### ### #.>..@.# #...##.# ##### .# .. ).. ..#. ..... #.# .# There were no monsters in sight! Vanquished Creatures A goblin (D:1) 3 rats (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Grijm the Halfling Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 1/1 280 | D:1 | Quit the game Levels and vault maps discovered: D:1: dpeg_arrival_round_a, layout_loops_cross, chequers_serial_rivers_micro_c Action || total -------------------------++------- Melee: Long sword || 6 Throw: Stone || 4 Armor: Scale mail || 1 Block: Shield || 1 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 5 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 5 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+-------