Grijm Level 1 of the Dungeon (0, 0, D:1) a +0 club (4, -5, D:1) a +0 club (10, -7, D:1) a +0 scale mail (18, 5, D:1) a +2 whip of distortion (20, -4, D:1) a stone (20, -3, D:1) a stone (23, -6, D:1) 19 sling bullets (24, 9, D:1) a +0 club (24, 15, D:1) a +0 robe (25, -17, D:1) a +0 club (27, -8, D:1) a +0 short sword 3 stones (29, -8, D:1) a +0 whip (30, 10, D:1) a cursed +0 robe (31, -22, D:1) a +0 spear (34, 14, D:1) 17 arrows Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (unseen) (0, 2, D:2) a +0 club a +0 hunting sling 7 stones a goblin corpse (1, -1, D:2) a goblin corpse (2, -1, D:2) a +0 club a goblin corpse (7, -8, D:2) a stone a +0 mace a hobgoblin corpse (12, -9, D:2) 3 stones a chunk of flesh a rat skeleton (15, -7, D:2) a +0 dagger (17, -3, D:2) a kobold corpse (21, -25, D:2) a +0 dagger 4 stones (24, -1, D:2) 19 stones (26, -1, D:2) a scroll of enchant armour (28, -25, D:2) a stone (28, 0, D:2) 21 stones (29, 5, D:2) a +0 hunting sling (30, -9, D:2) 3 stones a kobold corpse (skeletalised by now) (31, 2, D:2) a +0 war axe (unseen) (35, -19, D:2) a +0 hunting sling (35, -8, D:2) a bat skeleton (42, -8, D:2) a +1 hat