Dungeon Crawl Stone Soup version 0.24.0 (webtiles) character file. Game seed: 13520609371962494484, levelgen mode: deterministic 1 Grijm the Grave Robber (level 1, 14/14 HPs) Began as a Draconian Necromancer on Oct 25, 2019. Quit the game on level 1 of the Dungeon. The game lasted 00:01:42 (58 turns). Grijm the Grave Robber (Draconian Necromancer) Turns: 58, Time: 00:01:42 Health: 14/14 AC: 4 Str: 10 XL: 1 Next: 16% Magic: 3/3 EV: 12 Int: 15 God: Gold: 18 SH: 0 Dex: 11 Spells: 2/4 levels left rFire . . . SeeInvis . a - +0 club rCold . . . Gourm . (no shield) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: unfitting armour, cold-blooded, AC +4 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 18 gold pieces. Inventory: Hand Weapons a - a +0 club (weapon) Comestibles b - a ration Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.1 Spellcasting - Level 4.0 Necromancy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ##.. 4% 1 #...... b - Animate Skeleton Necr N/A 4% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Vampiric Draining Necr ##........ 13% 3 ###.... Regeneration Chrm/Necr #......... 28% 3 ###.... Animate Dead Necr N/A 38% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History The goblin writhes in agony. You kill the goblin! You now have 18 gold pieces (gained 7). Found a cyan potion. You see here a +0 club. a - a +0 club a - a +0 club (weapon) You start resting. HP restored. You start resting. Magic restored. (m)acro, (M)acro raw, keymap [(k) default, (x) level-map, (t)argeting, (c)onfirm, m(e)nu], (s)ave? Input macro trigger key: - Input macro action: o Created macro '-' => 'o'. A giant cockroach comes into view. Saving game... please wait. Welcome back, Grijm the Draconian Necromancer. Press ? for a list of commands and other information. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) # #. #.######## #........######## #........@.!....s #........######## #...........############## #.........#.#...≈.P.PP≈≈P≈ #.........#.#...≈..≈PP≈≈≈P #########.#.#.≈≈≈≈≈≈≈≈≈≈≈P #.......'.≈..≈≈≈≈≈≈≈≈≈ ##.##.#.'.....≈≈≈≈≈≈≈≈ # #.###...P..≈≈≈..≈≈ You could see a giant cockroach (sleeping). Vanquished Creatures A goblin (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Grijm the Draconian Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 30 | D:1 | Learned a level 1 spell: Animate Skeleton 58 | D:1 | Quit the game Levels and vault maps discovered: D:1: lightli_arrival_windingriver, layout_basic, minmay_octomino_c4