Grijm Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, -7, D:1) a +0 ring mail (3, -6, D:1) a +0 leather armour (21, 29, D:1) a +0 club (40, 29, D:1) a +0 leather armour (42, 6, D:1) a +0 dagger (43, 7, D:1) a +0 club (47, 24, D:1) a kobold corpse (skeletalised by now) (49, 30, D:1) a bat skeleton Level 2 of the Dungeon (0, 0, D:2) 16 gold pieces (1, 8, D:2) a scroll of noise (10, 4, D:2) a bat corpse (10, 8, D:2) a +0 whip a +0 robe (15, 4, D:2) a potion of flight