Grijm Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (5, -30, D:1) a +0 club (6, -30, D:1) a +0 club (10, -30, D:1) a +0 dagger (13, -24, D:1) a +0 club (18, -32, D:1) a +0 club (24, -23, D:1) a +0 hand axe (37, -19, D:1) a +0 club (37, 4, D:1) a +0 club a +0 dagger a +0 short sword (38, -30, D:1) a +0 club (42, -16, D:1) a +0 robe (49, -19, D:1) a +0 club (55, -30, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 hunting sling (1, 21, D:2) a +0 dagger (5, 1, D:2) a +0 dagger (9, -4, D:2) a +0 spear (11, 7, D:2) a cursed +0 club (11, 36, D:2) a +0 club (15, 9, D:2) a +0 club (20, 0, D:2) a potion of degeneration (30, 22, D:2) a +0 robe (47, 13, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (2, -1, D:3) a +0 leather armour (5, -14, D:3) a poisoned dart (5, -10, D:3) a poisoned dart (6, -16, D:3) a poisoned dart (8, -37, D:3) a ration (8, -34, D:3) a poisoned dart (8, -6, D:3) a ball python skeleton (22, -13, D:3) a +0 leather armour a +0 club a +0 ring mail (23, -12, D:3) a +0 short sword a +0 club (31, -28, D:3) a potion of degeneration (32, -7, D:3) a +0 rapier (44, -18, D:3) 2 scrolls of random uselessness (50, 4, D:3) a +0 club