Grijm Level 1 of the Dungeon (0, 0, D:1) a +0 whip (unseen) (1, -3, D:1) a scroll of magic mapping (3, -9, D:1) 2 potions of curing (6, 2, D:1) a +0 short sword (7, 3, D:1) a +0 club a leopard gecko skeleton a hobgoblin skeleton (11, 13, D:1) a +0 club a +0 scale mail (16, 0, D:1) a +0 club