Grijm Level 1 of the Dungeon (0, 0, D:1) a +0 whip (14, 9, D:1) a +0 club (16, 4, D:1) a +0 club (24, -13, D:1) a +0 robe (26, -9, D:1) a +0 club a +0 club a +0 dagger (27, -3, D:1) a +0 dagger (27, 17, D:1) a scroll of removedness (28, -3, D:1) a +0 club (33, -15, D:1) a +0 spear (33, 6, D:1) a +0 leather armour (34, -12, D:1) a +0 robe (35, -16, D:1) a +0 club (48, -6, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 whip (10, -11, D:2) a +0 club (12, 0, D:2) a +0 club (27, -9, D:2) a +0 ring mail a +0 club (31, -5, D:2) a +0 leather armour (38, -9, D:2) a +0 dagger (48, -10, D:2) a +0 chain mail (50, -3, D:2) a +0 robe (54, -37, D:2) a +0 scythe a +0 robe (55, -16, D:2) a +0 hand axe (56, -7, D:2) a +0 scale mail Level 3 of the Dungeon (0, 0, D:3) a +0 whip (12, -7, D:3) a +0 flail (15, 20, D:3) a +0 dagger a +0 hunting sling (20, -7, D:3) a +0 ring mail (23, 1, D:3) a +0 short sword a +0 club (31, 22, D:3) 19 bolts (32, 2, D:3) a +0 club (46, 21, D:3) a +0 flail (48, 21, D:3) 20 arrows Level 4 of the Dungeon (0, 0, D:4) 7 gold pieces (4, 4, D:4) a scroll of fog (11, -18, D:4) a scroll of blinking (13, -18, D:4) a +0 scale mail (18, -16, D:4) 15 bolts (18, -15, D:4) a +0 short sword (still there?) a +0 scale mail (still there?) (19, -14, D:4) a +0 falchion (still there?) a +0 dagger (still there?) a +0 leather armour (still there?) (21, -15, D:4) a +3 war axe of flaming (22, -9, D:4) a potion of brilliance (23, -12, D:4) a scroll of identify (27, -23, D:4) a +0 hunting sling Level 5 of the Dungeon (0, 0, D:5) a +0 spear Level 6 of the Dungeon (2, -5, D:6) a +0 robe (54, -16, D:6) a +0 shortbow 17 arrows Level 7 of the Dungeon (8, -5, D:7) 13 stones Level 8 of the Dungeon (8, 8, D:8) a +0 hunting sling (28, 8, D:8) a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +1 pair of gloves (1, -7, D:9) a -3 hand axe a +0 leather armour (1, -6, D:9) a +0 club a +0 leather armour (3, -7, D:9) a +0 halberd a +0 chain mail (8, -11, D:9) 20 bolts (21, 14, D:9) a +0 scale mail (26, 10, D:9) 4 large rocks (26, 11, D:9) a +0 cloak (27, 8, D:9) 18 arrows (27, 9, D:9) a +0 ring mail (28, 12, D:9) a +0 scale mail (29, 10, D:9) 13 stones (33, -6, D:9) a +0 war axe a +0 robe a +2 dagger of freezing a +0 robe a +2 mace a +0 robe (43, 19, D:9) a +0 club (46, 40, D:9) a +0 shortbow 24 arrows Level 10 of the Dungeon [Shop] Rolaor's Weapon Boutique a +0 long sword (38 gold) a +6 morningstar of holy wrath (431 gold) a +0 mace (33 gold) a +3 vorpal hand axe (236 gold) a +0 great mace (71 gold) 29 bolts (63 gold) a +0 rapier (44 gold) a +0 dagger (22 gold) a +0 mace (33 gold) (0, 0, D:10) a +0 hand axe (40, 16, D:10) a +0 dire flail a +0 chain mail (41, 16, D:10) a +0 hand axe a +0 leather armour Level 11 of the Dungeon (29, -23, D:11) an amulet of inaccuracy (30, -9, D:11) a +0 giant club a +0 giant club Level 12 of the Dungeon [Shop] Vucluyfu's Assorted Antiques a ring of resist corrosion (660 gold) a +0 robe (23 gold) a +0 mace (99 gold) a +0 hunting sling (49 gold) a +0 leather armour (66 gold) a +0 shortbow (99 gold) a scroll of amnesia (115 gold) a +0 halberd (132 gold) (0, 0, D:12) a +4 ring of protection {=R} (1, 12, D:12) a -3 short sword (1, 13, D:12) a +2 dagger of holy wrath a +0 hand crossbow 4 poisoned darts (1, 14, D:12) 2 stones (2, 12, D:12) a +2 dagger of venom a +0 robe a +0 dagger (2, 14, D:12) 5 poisoned darts a +1 short sword of draining (4, -8, D:12) a +0 robe a +4 long sword (5, -8, D:12) a +0 robe a +2 spear (6, -9, D:12) a +0 robe a +2 battleaxe (7, -9, D:12) a +0 shortbow a +0 robe a +0 scimitar (7, -7, D:12) a +0 robe a +2 dagger of freezing (12, -10, D:12) a staff of fire Level 13 of the Dungeon (0, 0, D:13) a +0 dagger a +0 robe (2, 35, D:13) 17 stones (27, -15, D:13) a +0 shortbow 15 arrows (28, -15, D:13) a +0 shortbow 21 arrows (28, -13, D:13) a +0 shortbow 18 arrows Level 14 of the Dungeon (0, 0, D:14) a +0 giant club a +0 giant club (9, 16, D:14) a +0 glaive (still there?) a +0 flail (still there?) (9, 24, D:14) 4 large rocks (10, -22, D:14) a +0 robe (21, 16, D:14) 16 stones (31, 25, D:14) a +0 giant club a +0 giant spiked club 19 stones (45, -20, D:14) a +0 dagger (45, -19, D:14) 4 large rocks (54, 10, D:14) 6 large rocks Level 15 of the Dungeon (3, 13, D:15) a ring of teleportation (4, 16, D:15) 24 arrows a +0 shortbow (8, 25, D:15) the +0 hand crossbow "Ogreslayer" {elec, Str+4 Int+2} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your strength (+4). It affects your intelligence (+2). (9, 16, D:15) 4 large rocks (12, 7, D:15) a +0 robe (17, 9, D:15) a +0 rapier a +0 chain mail (39, 4, D:15) a +0 robe a +0 dagger Level 1 of the Orcish Mines Level 2 of the Orcish Mines [Shop] Heul Kue's Armour Shop a +0 ring mail (64 gold) a +0 pair of boots (72 gold) a +0 robe (11 gold) the +3 leather armour of Entitlement {MP+9} (686 gold) It affects your magic capacity (+9). a +0 chain mail (72 gold) a +0 leather armour (32 gold) a +0 plate armour (368 gold) [Shop] Maphalin's General Store a +2 spectral giant spiked club (267 gold) a +0 robe (11 gold) a book of Debilitation (640 gold) a +7 morningstar of holy wrath (707 gold) a wand of paralysis (9) (176 gold) a +0 robe (11 gold) 6 javelins (76 gold) a +3 hand crossbow of flaming (372 gold) [Shop] Buujah's General Store a scroll of identify (26 gold) a +0 war axe (45 gold) a +0 ring mail (52 gold) a potion of flight (39 gold) a Fen Folio (975 gold) a book of Spatial Translocations (845 gold) 12 arrows (31 gold) the +10 Black Knight's barding {ponderous, rPois rN+} (824 gold) It protects you from poison. It protects you from negative energy. [Shop] Dioxa's Antique Weapon Shoppe a +1 great mace of protection (444 gold) a +0 flail (105 gold) a +6 shortbow of flaming (1122 gold) a +0 rapier (120 gold) a +0 battleaxe (195 gold) a +1 vorpal halberd (390 gold) a +1 vorpal trident (366 gold) the +9 triple sword of Emecw {speed, Will+} (2628 gold) Attacks with this weapon are significantly faster. It affects your willpower, your defense against some magical effects. a +0 rapier (120 gold) the +9 demon blade "Haorelos" {flame, +Blink rC+ Stlth+} (2874 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from cold. It lets you blink. It makes you more stealthy. a +0 hand axe (90 gold) [Shop] Vojo Wea's Book Emporium Zeps's Compendium of Blistering Feathers (560 gold) Spells Type Level Known a - Swiftness Air 2 no b - Conjure Flame Conjuration/Fire 3 yes c - Sticky Flame Conjuration/Fire 4 yes d - Fireball Conjuration/Fire 5 yes e - Lightning Bolt Conjuration/Air 5 yes a book of Death (980 gold) a book of Cantrips (280 gold) a book of Flames (490 gold) a book of Air (490 gold) a book of Debilitation (560 gold) a book of Dreams (1050 gold) a book of Callings (420 gold) a book of the Warp (1260 gold) a book of the Earth (910 gold) (10, -31, Orc:2) a +0 dagger a +0 chain mail a +0 halberd (10, -30, Orc:2) a +0 leather armour a +0 club (11, -31, Orc:2) a +0 chain mail a +1 great mace a +0 arbalest (11, -30, Orc:2) a +0 chain mail a +0 battleaxe a +0 leather armour a +0 club a +0 ring mail a +0 short sword a +0 plate armour a +0 glaive (12, -32, Orc:2) a +0 chain mail a +0 long sword (12, -31, Orc:2) a -1 plate armour a -3 flail (13, -32, Orc:2) a +0 short sword (15, -35, Orc:2) a +0 hand axe (16, -36, Orc:2) a +0 leather armour a +0 mace a +0 flail (16, -31, Orc:2) a +0 cloak a +0 short sword a +0 plate armour a +0 mace (16, -30, Orc:2) a +0 long sword a +0 robe of willpower a +0 dagger a +0 ring mail a +0 flail (17, -37, Orc:2) a +0 plate armour a +0 long sword a +0 leather armour a +0 short sword (17, -36, Orc:2) a +0 plate armour a +0 glaive (17, -30, Orc:2) a +0 hand axe a +0 chain mail a +2 hand axe of freezing a +0 chain mail a +0 great sword a +0 robe a +0 dagger a +0 chain mail a +0 dire flail a +0 plate armour a +0 hand axe a +0 leather armour a +0 club a +2 robe of willpower a +0 dagger a +2 robe of the Archmagi a +0 dagger (17, -28, Orc:2) a +0 chain mail a +2 glaive of freezing (18, -31, Orc:2) a +0 scale mail a +0 falchion (18, -29, Orc:2) a +0 chain mail a +0 long sword (19, -39, Orc:2) a +0 scale mail a +0 hand axe (19, -27, Orc:2) a +0 bardiche a +0 plate armour (20, -40, Orc:2) a +0 hand axe (20, -39, Orc:2) a +0 whip a +0 leather armour (20, -26, Orc:2) a +0 mace (21, -39, Orc:2) a +0 chain mail a +0 dire flail a +0 flail a +0 plate armour a +1 glaive of flaming (21, -38, Orc:2) a +0 leather armour a +0 hand axe a +0 plate armour a +1 hand axe of freezing (22, -36, Orc:2) a +0 chain mail a +0 flail (24, -30, Orc:2) a +0 long sword a +0 chain mail (28, -31, Orc:2) a +0 dagger a +0 robe a +0 hand axe (29, -31, Orc:2) a +0 glaive a +0 flail a +0 chain mail (30, -33, Orc:2) a +0 short sword a +0 ring mail (47, -22, Orc:2) a +0 dagger a +0 robe Level 1 of the Elven Halls (0, 0, Elf:1) a +0 rapier (4, -1, Elf:1) a +1 short sword of protection a +0 shortbow 18 arrows a +0 leather armour (5, -2, Elf:1) a scroll of brand weapon (14, -9, Elf:1) a +0 leather armour 11 arrows a +0 short sword a +0 longbow (15, -16, Elf:1) a +2 long sword of protection (29, 7, Elf:1) 8 gold pieces (29, 8, Elf:1) 12 gold pieces (29, 9, Elf:1) 16 gold pieces (29, 10, Elf:1) 9 gold pieces (30, 7, Elf:1) 21 gold pieces (30, 8, Elf:1) 23 gold pieces (30, 9, Elf:1) 18 gold pieces (30, 10, Elf:1) 17 gold pieces (31, 10, Elf:1) 20 gold pieces (32, 7, Elf:1) 21 gold pieces (32, 8, Elf:1) 12 gold pieces (32, 9, Elf:1) 29 gold pieces (33, 7, Elf:1) 9 gold pieces (33, 8, Elf:1) 24 gold pieces (33, 9, Elf:1) 28 gold pieces (33, 10, Elf:1) 19 gold pieces (51, 20, Elf:1) the +11 dagger "Paolusigop" {distort, rF- Dex+6} It warps and distorts space around it. Unwielding it can cause banishment or high damage. It affects your dexterity (+6). It makes you vulnerable to fire. Level 2 of the Elven Halls (0, 0, Elf:2) 15 stones (2, -2, Elf:2) a +0 shortbow (5, 8, Elf:2) a +1 long sword of electrocution (5, 10, Elf:2) a +0 long sword a +0 leather armour (5, 12, Elf:2) a +0 rapier a +0 dagger (5, 13, Elf:2) a +0 short sword (21, 52, Elf:2) a +0 leather armour (still there?) a +1 great mace of holy wrath (still there?) (27, 48, Elf:2) the +6 trident "Jihacrod" {vorpal, Str+2} It inflicts extra damage upon your enemies. It affects your strength (+2). Level 3 of the Elven Halls [Shop] Bideil's Magic Scroll Shoppe a scroll of teleportation (60 gold) a scroll of random uselessness (20 gold) a scroll of noise (20 gold) a scroll of teleportation (60 gold) 2 scrolls of magic mapping (140 gold) a scroll of amnesia (70 gold) a scroll of identify (40 gold) a scroll of amnesia (70 gold) a scroll of fear (70 gold) a scroll of teleportation (60 gold) a scroll of acquirement (1040 gold) (0, 0, Elf:3) 34 boomerangs (6, -9, Elf:3) the ring of Woaquoc {Ice Str+6 Int-5 Stlth+} [ring of ice] It enhances your ice magic. It affects your strength (+6). It affects your intelligence (-5). It makes you vulnerable to fire. It protects you from cold. It makes you more stealthy. the ring "Ratwakk" {Ice Str+2} [ring of ice] It enhances your ice magic. It affects your strength (+2). It makes you vulnerable to fire. It protects you from cold. (15, 22, Elf:3) the +1 halberd of Breach {freeze, rElec} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It insulates you from electricity. (22, -20, Elf:3) a +0 ring mail (27, 26, Elf:3) a +1 short sword of protection a +0 leather armour a potion of degeneration (30, 7, Elf:3) the +0 hand crossbow "Dobekutz" {flame, rN+ Int+4 Stlth+} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+4). It protects you from negative energy. It makes you more stealthy. (34, 24, Elf:3) the +3 quarterstaff of the Goat {vorpal, *Slow Int+6} It inflicts extra damage upon your enemies. It affects your intelligence (+6). It may slow you when you take damage. (36, 3, Elf:3) the +3 hunting sling of Quwneqag {vorpal, +Inv rC++ Str+4 Dex-4} Any stone fired from it inflicts extra damage. It affects your strength (+4). It affects your dexterity (-4). It greatly protects you from cold. It lets you turn invisible. (49, -17, Elf:3) a +2 dagger of venom a +0 robe (49, -16, Elf:3) a +0 troll leather armour a +0 short sword a +0 mace (49, 18, Elf:3) a +0 longbow a +0 short sword 25 arrows a +0 leather armour (50, -18, Elf:3) a +0 short sword (53, 25, Elf:3) a +0 longbow 26 arrows a +0 leather armour (59, 3, Elf:3) a +0 longbow 14 arrows (60, 3, Elf:3) 17 stones (60, 18, Elf:3) the +1 eveningstar of Cask {vorpal, rPois rF+} It inflicts extra damage upon your enemies. It protects you from fire. It protects you from poison. a +0 leather armour a scroll of brand weapon (65, -10, Elf:3) a +0 rapier a +6 ring of intelligence (67, -7, Elf:3) a +0 rapier a +0 leather armour Level 1 of the Lair of Beasts Level 2 of the Lair of Beasts Level 3 of the Lair of Beasts Level 4 of the Lair of Beasts (0, 0, Lair:4) the +7 chain mail "Okioseur" {Harm Will- Int+2} It affects your intelligence (+2). It affects your willpower, your defense against some magical effects. It increases damage dealt and taken. (1, 10, Lair:4) a staff of fire (55, -11, Lair:4) a +0 hand axe (55, -10, Lair:4) a +0 plate armour a +0 battleaxe a +0 robe Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 plate armour (44, 8, Lair:5) a +0 chain mail Level 6 of the Lair of Beasts (0, 0, Lair:6) the +9 rapier of Bile {speed, Dex+2} Attacks with this weapon are significantly faster. It affects your dexterity (+2). (1, -2, Lair:6) 6 stones Level 1 of the Shoals (0, 0, Shoals:1) a +0 trident (29, 48, Shoals:1) a +0 spear Level 2 of the Shoals Level 3 of the Shoals (0, 0, Shoals:3) 22 sling bullets (2, 4, Shoals:3) a +0 trident (14, -4, Shoals:3) 16 arrows Level 4 of the Shoals (0, 0, Shoals:4) 3 large rocks (1, 1, Shoals:4) a +0 trident (5, 18, Shoals:4) 12 arrows (18, 18, Shoals:4) a +0 trident (18, 19, Shoals:4) a +0 robe of willpower (22, 24, Shoals:4) a +0 trident Level 1 of the Snake Pit [Shop] Xokynus's General Store a potion of mutation (120 gold) the +7 Spriggan's Knife {stab, EV+4 Stlth+} (954 gold) It affects your evasion (+4). It makes you more stealthy. a +0 longbow (67 gold) 22 arrows (66 gold) a wand of charming (13) (225 gold) a +0 robe (10 gold) 11 stones (16 gold) a scroll of identify (30 gold) 25 stones (37 gold) [Shop] Osom Tou's Armour Boutique a +0 cloak (45 gold) a +0 chain mail (45 gold) +0 pearl dragon scales (1000 gold) a +1 scale mail of poison resistance (130 gold) a +3 ring mail of cold resistance (260 gold) the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} (1074 gold) It insulates you from electricity. It affects your willpower, your defense against some magical effects. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. a +0 robe (7 gold) a +2 helmet of intelligence (215 gold) [Shop] Afu Saaf's Antique Armour Shop a +0 buckler (99 gold) a +0 leather armour of cold resistance (198 gold) a +2 scale mail of cold resistance (462 gold) a +0 ring mail (88 gold) a +1 robe of willpower (279 gold) a +0 chain mail (99 gold) a +0 chain mail (99 gold) a +0 chain mail (99 gold) a +2 buckler (363 gold) a +0 scale mail (88 gold) a +2 troll leather armour (594 gold) a +2 ring mail of cold resistance (462 gold) [Shop] Xiut's Antique Weapon Boutique a +0 falchion (75 gold) a +0 falchion (75 gold) the +7 falchion of the Pit {vorpal, Will+ Int+2} (1407 gold) It inflicts extra damage upon your enemies. It affects your intelligence (+2). It affects your willpower, your defense against some magical effects. a +0 rapier (100 gold) a +2 hand crossbow of freezing (457 gold) the +3 halberd of Stickiness {pain, rF+} (975 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It protects you from fire. a +0 mace (75 gold) a +2 great sword of electrocution (705 gold) a +0 short sword (75 gold) the +3 falchion of Joos {protect, rN+} (745 gold) It grants its wielder temporary protection when it strikes (+7 to AC). It protects you from negative energy. the +9 halberd of Wounding {speed, rC+ rN+ Dex+5} (2142 gold) Attacks with this weapon are significantly faster. It affects your dexterity (+5). It protects you from cold. It protects you from negative energy. a +0 falchion (75 gold) (0, 0, Snake:1) a +0 battleaxe (1, -38, Snake:1) a +0 scimitar of venom a +0 robe (9, 11, Snake:1) a +0 buckler (34, -40, Snake:1) a +0 trident a +0 chain mail (43, -40, Snake:1) 20 sling bullets Level 2 of the Snake Pit Level 3 of the Snake Pit (25, -28, Snake:3) a +0 long sword (26, -30, Snake:3) a +0 whip a +0 robe (27, -30, Snake:3) a +0 arbalest a +0 halberd a +0 long sword Level 4 of the Snake Pit (0, 0, Snake:4) a +0 long sword (10, -14, Snake:4) a +0 short sword of holy wrath (11, -28, Snake:4) a +0 robe a +3 dagger of venom (11, -26, Snake:4) a +3 flail (11, -7, Snake:4) a +0 robe (still there?) 24 arrows (still there?) a +0 mace (still there?) a +0 longbow (still there?) (12, -28, Snake:4) a +0 flail a +0 dire flail (13, -28, Snake:4) a +0 flail a +0 scimitar of venom a +0 robe a +0 shortbow a +0 battleaxe 21 arrows a +0 robe a +0 long sword a +0 robe a +0 club a +0 robe (15, -16, Snake:4) 14 arrows a +0 mace a +0 shortbow (17, -16, Snake:4) a +0 mace (17, -14, Snake:4) a +0 robe a +0 whip (18, -15, Snake:4) a +0 robe a +0 club (19, 9, Snake:4) a +0 robe a +0 whip (27, -15, Snake:4) a +0 short sword (28, -22, Snake:4) a +0 dagger of venom a +0 robe (29, -21, Snake:4) a +2 whip of flaming a -2 robe (33, -21, Snake:4) a +0 trident a +0 robe Level 2 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime (20, 22, Slime:5) the +0 morningstar "Lacutait" {drain, rF+ rN++ Will-} A truly terrible weapon, it drains the life of those it strikes. It protects you from fire. It greatly protects you from negative energy. It affects your willpower, your defense against some magical effects. the +1 rapier of Wiucseri {vorpal, rElec} It inflicts extra damage upon your enemies. It insulates you from electricity. the +8 arc blade {discharge, rElec} It insulates you from electricity. a +0 hunting sling 89 sling bullets Level 1 of the Vaults [Shop] Iqois's Magic Scroll Shop a scroll of identify (30 gold) a scroll of acquirement (780 gold) a scroll of amnesia (52 gold) a scroll of summoning (142 gold) a scroll of noise (15 gold) a scroll of amnesia (52 gold) a scroll of identify (30 gold) a scroll of teleportation (45 gold) a scroll of random uselessness (15 gold) a scroll of teleportation (45 gold) (0, 0, Vaults:1) 19 stones (2, -1, Vaults:1) a +0 giant club (3, -3, Vaults:1) a +0 giant spiked club a +0 giant club a +0 giant spiked club (4, -4, Vaults:1) a +0 robe (4, -3, Vaults:1) a +0 dire flail (5, -39, Vaults:1) a +0 giant club a +0 giant club (5, -22, Vaults:1) a -3 arbalest (5, -3, Vaults:1) a +0 giant spiked club a +0 giant spiked club (5, -1, Vaults:1) a +0 shortbow 16 arrows (5, 0, Vaults:1) a +0 giant club a +0 giant club (5, 2, Vaults:1) a +0 long sword (6, -39, Vaults:1) a +0 giant club a +0 giant club (6, -3, Vaults:1) a +0 dire flail a +0 giant club (6, -1, Vaults:1) a +0 arbalest (6, 0, Vaults:1) a +0 shortbow 17 arrows (6, 2, Vaults:1) a +4 shortbow of flaming 28 arrows (7, -39, Vaults:1) a +0 giant spiked club (7, -3, Vaults:1) a +0 giant club (8, -49, Vaults:1) a +4 short sword of electrocution a +0 chain mail (8, -39, Vaults:1) a +0 whip a +0 robe (8, 3, Vaults:1) a +0 shortbow 23 arrows (9, -49, Vaults:1) a +0 flail a +0 scale mail (9, 3, Vaults:1) a +0 shortbow 25 arrows (12, -56, Vaults:1) a potion of degeneration (12, -48, Vaults:1) a +0 mace (13, -50, Vaults:1) a +0 long sword a +0 plate armour (24, -9, Vaults:1) a +0 war axe a +0 plate armour (25, -9, Vaults:1) a +0 hand axe of pain (26, -9, Vaults:1) a +3 leather armour (27, -9, Vaults:1) a +0 whip (40, -25, Vaults:1) the +3 spear of the Endless Expanse {freeze, Str+2 Stlth+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+2). It makes you more stealthy. (47, -5, Vaults:1) a +0 arbalest (48, -5, Vaults:1) a +0 arbalest (49, -5, Vaults:1) a +0 arbalest (60, -10, Vaults:1) a +0 ring mail (60, -8, Vaults:1) a +0 ring mail (64, -6, Vaults:1) 18 arrows Level 2 of the Vaults (0, 0, Vaults:2) 14 stones (11, 40, Vaults:2) a +0 giant club (11, 41, Vaults:2) a +0 giant spiked club a +0 giant spiked club a +0 giant club (12, 40, Vaults:2) a +0 dire flail a +0 dire flail a +0 giant club a +0 giant spiked club a -2 giant club a +0 robe a +0 spear (12, 41, Vaults:2) a +0 giant club a +0 giant club a +0 arbalest (13, 30, Vaults:2) 4 stones a +0 plate armour (15, -8, Vaults:2) a +0 giant club (16, -8, Vaults:2) a +0 morningstar 7 stones a +0 leather armour (16, -5, Vaults:2) a +0 giant club (18, -8, Vaults:2) a +0 robe (18, -7, Vaults:2) a +0 flail (19, 43, Vaults:2) a +0 great mace a +0 chain mail a +0 chain mail (20, 42, Vaults:2) a +0 flail (20, 43, Vaults:2) a +1 vampiric dagger a +0 scale mail (26, 57, Vaults:2) a +0 dire flail a +0 chain mail a +1 long sword of electrocution a +0 plate armour (27, 57, Vaults:2) a +0 chain mail (38, 23, Vaults:2) a potion of degeneration (41, 32, Vaults:2) a +0 whip a +0 scale mail a +0 dagger a +0 robe (46, -8, Vaults:2) a -3 giant spiked club (50, 18, Vaults:2) a +0 war axe (51, 17, Vaults:2) a +0 arbalest (51, 18, Vaults:2) 13 stones a +0 plate armour (51, 19, Vaults:2) a +3 battleaxe (52, 17, Vaults:2) 4 large rocks (52, 18, Vaults:2) a +0 chain mail a +0 long sword (54, 15, Vaults:2) a ring of ice (56, 44, Vaults:2) a +0 battleaxe a +0 flail a +0 dagger a -2 robe (57, 26, Vaults:2) a +0 arbalest (57, 30, Vaults:2) +0 ice dragon scales (57, 34, Vaults:2) a +0 war axe a +0 plate armour a +0 arbalest (57, 43, Vaults:2) a +0 chain mail (57, 44, Vaults:2) a +0 halberd a +0 chain mail (57, 45, Vaults:2) a +0 plate armour (58, 29, Vaults:2) a +0 short sword a +0 arbalest (58, 30, Vaults:2) a +0 arbalest (58, 35, Vaults:2) a +0 flail a +0 scale mail (58, 36, Vaults:2) a +0 war axe a +2 chain mail of fire resistance a +0 arbalest (58, 44, Vaults:2) a +0 ring mail (59, 30, Vaults:2) a +0 flail a +0 leather armour a +0 arbalest (59, 36, Vaults:2) a +0 arbalest (65, 22, Vaults:2) a +0 longbow 16 arrows Level 3 of the Vaults (25, -56, Vaults:3) a staff of cold (25, -37, Vaults:3) a +0 giant club a +0 dire flail (26, -36, Vaults:3) a +0 giant club a +0 club a +0 robe a +0 giant club a +0 giant spiked club (27, -35, Vaults:3) a +0 giant club a +0 giant spiked club a -2 giant spiked club (28, -35, Vaults:3) a +0 giant club a -2 giant club a +0 giant spiked club (29, -50, Vaults:3) a +0 arbalest (29, -36, Vaults:3) a +0 giant club a +0 giant club (32, -50, Vaults:3) 16 arrows a +0 longbow (36, 1, Vaults:3) a +0 pair of gloves (40, -39, Vaults:3) a +0 trident a +0 chain mail (43, -53, Vaults:3) a +0 halberd a +0 plate armour (49, -10, Vaults:3) a +0 long sword (55, -10, Vaults:3) a +0 spear of pain 17 silver javelins a +0 leather armour (56, 1, Vaults:3) a +0 war axe a -2 chain mail (56, 2, Vaults:3) a +0 arbalest a +0 arbalest (65, -15, Vaults:3) a +0 shortbow 27 arrows (65, -13, Vaults:3) a +0 shortbow 21 arrows (66, -8, Vaults:3) a +0 great mace a +0 scale mail (67, -15, Vaults:3) a +0 shortbow 24 arrows Level 4 of the Vaults [Shop] Wack's Book Shop a Young Poisoner's Handbook (520 gold) a book of Death (910 gold) a book of Transfigurations (715 gold) a book of the Dragon (1170 gold) a book of Minor Magic (260 gold) a book of the Warp (1170 gold) a book of Callings (390 gold) a book of Changes (325 gold) a book of Power (585 gold) (0, 0, Vaults:4) a +2 robe of fire resistance (1, -1, Vaults:4) 22 stones (7, -15, Vaults:4) a scroll of noise 17 arrows a +0 shortbow (14, 5, Vaults:4) a -2 flail (15, -16, Vaults:4) 14 stones (30, -24, Vaults:4) 2 potions of mutation (30, -23, Vaults:4) a +0 hunting sling (31, -24, Vaults:4) 35 gold pieces (31, -23, Vaults:4) a scroll of identify (33, -20, Vaults:4) the +8 whip "Snakebite" {curare, rPois} It poisons the flesh of those it strikes. It protects you from poison. (40, -45, Vaults:4) a +0 dagger a +0 longbow 16 arrows a +0 leather armour (44, -8, Vaults:4) the ring of Zong {rPois Dex+4} [ring of poison resistance] It affects your dexterity (+4). It protects you from poison. the +1 ring mail "Milulisu" {rElec rN+ Str-5 Int+4} It affects your strength (-5). It affects your intelligence (+4). It insulates you from electricity. It protects you from negative energy. (53, -10, Vaults:4) a +0 falchion (55, -12, Vaults:4) a +0 ring mail (59, -46, Vaults:4) a +0 great sword (66, -50, Vaults:4) a +0 giant spiked club a +0 giant club (66, -48, Vaults:4) a +0 giant club a +0 giant club (67, -49, Vaults:4) a +0 arbalest (67, -48, Vaults:4) a +0 troll leather armour (67, -47, Vaults:4) a +0 dire flail a +0 ring mail (68, -31, Vaults:4) a +0 arbalest Level 1 of the Crypt (1, 9, Crypt:1) a +0 short sword (5, -13, Crypt:1) a +0 great sword a +0 chain mail 23 stones (7, 21, Crypt:1) a +0 halberd a +0 halberd (7, 22, Crypt:1) a +0 dire flail (8, 22, Crypt:1) a +0 dire flail a +2 mace a +0 dagger a +0 robe (10, -7, Crypt:1) a +0 dire flail a +0 plate armour (10, -6, Crypt:1) a +0 war axe a +0 chain mail (27, 19, Crypt:1) the +0 buckler "Filiegeu" {rN+ MP+9} It protects you from negative energy. It affects your magic capacity (+9). (33, 18, Crypt:1) a +0 hand axe (36, -19, Crypt:1) a +0 chain mail (36, -17, Crypt:1) a +0 scale mail (39, -15, Crypt:1) a ring of protection from fire (43, 4, Crypt:1) a +3 dagger a +0 robe (45, -26, Crypt:1) a +0 dagger (46, -12, Crypt:1) a +0 battleaxe a +0 chain mail (47, -25, Crypt:1) a +0 dagger a +0 robe (60, -3, Crypt:1) a +0 scale mail Level 2 of the Crypt (1, 42, Crypt:2) 24 arrows (31, 44, Crypt:2) a -2 long sword Level 3 of the Crypt (0, 0, Crypt:3) 18 stones (8, 19, Crypt:3) a +0 whip (15, 16, Crypt:3) a +0 dire flail (16, 2, Crypt:3) a +0 robe (21, 5, Crypt:3) 4 datura-tipped darts (24, -16, Crypt:3) 2 bolts (34, 14, Crypt:3) a +1 ring mail of cold resistance a +0 dire flail (36, 17, Crypt:3) a +1 vampiric halberd Level 1 of the Realm of Zot (16, 7, Zot:1) a +0 vorpal dire flail (28, 32, Zot:1) the +2 chain mail of the Pleiades {Harm Rampage Dex+4} It affects your dexterity (+4). It increases damage dealt and taken. It bestows one free step when moving towards enemies. (29, 40, Zot:1) 16 stones (38, -4, Zot:1) a +0 cloak a +0 short sword (47, 0, Zot:1) 24 arrows (53, -7, Zot:1) the +6 shortbow of Lust {flame, rPois rF+} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from fire. It protects you from poison. (53, -4, Zot:1) a +2 vorpal morningstar Level 2 of the Realm of Zot Level 3 of the Realm of Zot (46, 15, Zot:3) a phial of floods (52, 31, Zot:3) 2 scrolls of removedness (53, 22, Zot:3) 33 gold pieces (53, 23, Zot:3) 32 gold pieces (58, 14, Zot:3) a +0 trident Level 4 of the Realm of Zot (0, 0, Zot:4) a +1 vorpal long sword (10, 36, Zot:4) 23 arrows (11, 34, Zot:4) a staff of poison (14, 18, Zot:4) 16 stones Level 5 of the Realm of Zot (46, 43, Zot:5) the +0 leather armour "Riolaotuo" {Int+2} It affects your intelligence (+2). Level 1 of the Depths (0, 0, Depths:1) a +3 long sword of protection a +0 ring mail a +0 buckler (0, 1, Depths:1) 5 large rocks (5, 1, Depths:1) 23 stones (8, -3, Depths:1) 16 stones Level 2 of the Depths (48, -4, Depths:2) +0 fire dragon scales (unseen) Level 3 of the Depths (0, 0, Depths:3) 4 large rocks (6, -12, Depths:3) a -4 ring of evasion a ring of poison resistance a ring of see invisible a +0 morningstar a +0 plate armour (6, -11, Depths:3) 14 poisoned darts (8, -37, Depths:3) a +0 quarterstaff (9, -9, Depths:3) a +2 trident of freezing (15, 2, Depths:3) a +0 robe (22, -5, Depths:3) a +2 great sword of electrocution a +4 scale mail of willpower (23, -4, Depths:3) a +0 great sword a +2 ring mail of fire resistance (27, -52, Depths:3) 21 stones (27, -45, Depths:3) a +1 pair of gloves of archery (32, -59, Depths:3) a +0 robe (32, -58, Depths:3) a +0 great sword of flaming (38, -35, Depths:3) 27 stones (38, -34, Depths:3) a +5 hunting sling (49, -41, Depths:3) a +0 great sword of flaming (53, -44, Depths:3) a +0 robe a +0 dagger a +0 troll leather armour (53, -43, Depths:3) a +0 troll leather armour a +0 troll leather armour a +0 troll leather armour (53, -42, Depths:3) +0 ice dragon scales 6 large rocks (54, -42, Depths:3) a +0 arbalest Level 4 of the Depths (19, 13, Depths:4) the +0 pair of boots of Hepliaklqana's Fury {-Cast +Inv rPois rN++} It protects you from poison. It greatly protects you from negative energy. It lets you turn invisible. It prevents spellcasting. (45, 10, Depths:4) a +1 giant spiked club (45, 11, Depths:4) Sif Muna's Incunabulum of Flamy Execration Spells Type Level Known a - Foxfire Conjuration/Fire 1 no b - Tukima's Dance Hexes 3 no c - Cause Fear Hexes 4 no d - Leda's Liquefaction Hexes/Earth 4 yes e - Discord Hexes 8 no Level 5 of the Depths (0, 0, Depths:5) a +0 troll leather armour (1, 0, Depths:5) a +0 troll leather armour (1, 1, Depths:5) a +0 glaive a +0 arbalest a -1 arbalest a +0 arbalest (5, -15, Depths:5) a +0 arbalest a +1 dire flail of venom a +0 dire flail (5, -7, Depths:5) a +0 trident (6, -24, Depths:5) a +1 vorpal dire flail a +1 great mace of protection (6, -16, Depths:5) a +0 arbalest (6, -15, Depths:5) a +0 arbalest (7, -15, Depths:5) a +0 arbalest a +0 arbalest