Grijm Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (8, -10, D:1) a +0 club (11, 2, D:1) a +0 dagger (11, 16, D:1) a +0 short sword (13, 12, D:1) a +0 short sword (23, 12, D:1) a +0 whip (26, -17, D:1) a +0 hand axe (27, 2, D:1) a +0 dagger (36, -28, D:1) a +0 chain mail (37, 5, D:1) a +0 club (38, -24, D:1) a +0 club (51, -22, D:1) a +0 leather armour (51, 11, D:1) a +0 dagger (52, -35, D:1) a +0 pair of boots (57, -19, D:1) a +0 dagger (58, -23, D:1) a +0 robe (68, -17, D:1) a +2 helmet Level 2 of the Dungeon (5, -8, D:2) a +0 club (15, -4, D:2) a +0 club (15, 0, D:2) a +0 club a +0 leather armour a +0 short sword a +0 chain mail (16, -4, D:2) a +0 trident a +0 leather armour (16, -3, D:2) a +0 leather armour (23, -2, D:2) a +0 mace (28, -34, D:2) a +0 vampiric dagger (41, -16, D:2) a +0 robe a +0 club (42, -16, D:2) a +0 whip (58, -48, D:2) a +0 vorpal flail (59, -48, D:2) a +0 dagger a +0 dagger a +0 robe (61, -48, D:2) a +2 whip of venom (62, -46, D:2) a +0 short sword Level 3 of the Dungeon (6, 6, D:3) a +0 robe (14, 3, D:3) a +0 short sword (20, -35, D:3) a +2 pair of gloves of stealth (20, 22, D:3) a +0 dagger (24, 8, D:3) a +0 dagger (25, 2, D:3) a +0 flail (26, 0, D:3) a +0 dagger a +0 leather armour (31, 19, D:3) a +0 mace (34, 20, D:3) a +3 quarterstaff of chaos (41, 22, D:3) a +0 mace (43, 22, D:3) a +0 mace (51, -16, D:3) a +0 dagger (57, -8, D:3) a +0 club Level 4 of the Dungeon Level 5 of the Dungeon [Shop] Wock's Distillery a potion of mutation (88 gold) a potion of magic (88 gold) a potion of resistance (110 gold) a potion of attraction (33 gold) a potion of curing (33 gold) 2 potions of attraction (66 gold) a potion of magic (88 gold) a potion of attraction (33 gold) (0, 0, D:5) a +0 robe a +0 scythe (2, -3, D:5) a +0 robe (3, 5, D:5) a +0 long sword (14, -2, D:5) a +0 club (22, 0, D:5) a staff of fire (25, -2, D:5) a +0 leather armour a +0 whip (25, -1, D:5) a +0 short sword Level 6 of the Dungeon [Shop] Fivifuh's Jewellery Shoppe a ring of see invisible (180 gold) a +6 ring of dexterity (702 gold) a ring of fire (300 gold) a +6 ring of dexterity (702 gold) an amulet of the acrobat (360 gold) a ring of magical power (240 gold) a +6 ring of intelligence (702 gold) a +4 ring of protection (432 gold) the ring "Bubrouk" {rN+ Str-2 Dex+6 SInv} (836 gold) [ring of dexterity] It affects your strength (-2). It affects your dexterity (+6). It protects you from negative energy. It lets you see invisible. a ring of resist corrosion (240 gold) [Shop] Akhoe's Weapon Shoppe a +0 hand axe (39 gold) a +0 rapier (52 gold) a +1 vampiric broad axe (247 gold) a +0 spear of venom (72 gold) a +5 vorpal broad axe (429 gold) a +0 mace (39 gold) a +0 falchion (39 gold) the +8 mace of Trial by Ordeal {antimagic, Int+4 Stlth+} (873 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your intelligence (+4). It makes you more stealthy. a +0 flail (45 gold) 20 sling bullets (130 gold) a +0 hand axe (39 gold) 22 stones (28 gold) [Shop] Faoxzet's Book Shoppe a book of Annihilations (1656 gold) a book of Geomancy (525 gold) a book of Necromancy (450 gold) a book of Air (525 gold) a book of Cantrips (300 gold) [Shop] Wophuv's Armour Shoppe a +2 scale mail of poison resistance (180 gold) the +1 ring mail "Juhick" {Int+5} (265 gold) It affects your intelligence (+5). a +0 scale mail (40 gold) a +0 scale mail (40 gold) a +0 leather armour (20 gold) a +0 ring mail (40 gold) a +0 ring mail (40 gold) a +2 hat (160 gold) a +0 leather armour (20 gold) a +0 scale mail (40 gold) a +0 ring mail (40 gold) a +0 plate armour (230 gold) (1, 49, D:6) a +0 trident a +0 robe (2, 48, D:6) a +0 mace a +0 robe (3, 31, D:6) a +0 great sword a +0 robe (3, 49, D:6) a +5 scimitar of freezing a +0 robe (30, 33, D:6) a +0 giant spiked club (38, 28, D:6) a +0 hunting sling Level 7 of the Dungeon (17, 28, D:7) a +4 flail (21, 22, D:7) a +0 shortbow (22, 24, D:7) a +0 shortbow a +0 robe a +0 dagger a +0 plate armour a +0 hand axe (23, 24, D:7) a +0 club (25, 23, D:7) a +0 leather armour (31, 17, D:7) a +0 hand axe (31, 20, D:7) a +0 leather armour a +0 whip (42, 18, D:7) a +0 leather armour (44, 18, D:7) a +0 short sword a +0 chain mail (51, -1, D:7) a +0 giant club (54, -3, D:7) a +0 shortbow (54, 0, D:7) a +0 war axe Level 8 of the Dungeon (0, 0, D:8) a +0 robe (1, -31, D:8) a +0 shortbow (2, -15, D:8) a +0 robe (5, -36, D:8) a scroll of identify (5, -35, D:8) 2 potions of flight (6, -35, D:8) 18 gold pieces (16, -34, D:8) a ring of poison resistance (16, -25, D:8) 13 gold pieces (17, -25, D:8) the ring "Wiycsusk" {rC+ EV+4 Int+2} [ring of evasion] It affects your evasion (+4). It affects your intelligence (+2). It protects you from cold. (24, -17, D:8) a +0 giant club (26, -20, D:8) a +0 giant club a +2 dire flail of venom (27, -24, D:8) 19 gold pieces (28, -38, D:8) a +0 war axe (30, -37, D:8) a +0 short sword (40, -42, D:8) a +0 flail a +0 plate armour (41, -42, D:8) a +0 leather armour (41, -41, D:8) a +0 dagger of freezing (43, -24, D:8) a +1 rapier of draining Level 9 of the Dungeon (0, 0, D:9) a +0 giant club (4, 11, D:9) a +0 ring mail (5, -4, D:9) 13 gold pieces (7, 18, D:9) a +0 shortbow (25, 5, D:9) a +0 club (28, 5, D:9) a +0 dagger a +0 mace a +0 chain mail (33, 19, D:9) a +4 dire flail a +0 robe a +6 long sword a +0 robe (33, 22, D:9) a +3 morningstar of freezing a +0 robe Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 cloak (34, 50, Lair:1) 20 gold pieces (44, 26, Lair:1) a +0 trident (52, 19, Lair:1) 25 arrows (55, 31, Lair:1) 13 stones (56, 43, Lair:1) a +0 ring mail (60, 41, Lair:1) a book of Cantrips (64, 21, Lair:1) a +0 war axe Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 buckler (2, 18, Lair:2) a +0 trident (2, 21, Lair:2) a +1 spear of venom (2, 24, Lair:2) a +0 spear (6, 19, Lair:2) a +0 leather armour (13, 50, Lair:2) the +6 falchion "Diaguh Uttyff" {chaos, *Rage MP+9 SInv} Each time it hits an enemy it has a different, random effect. It affects your magic capacity (+9). It lets you see invisible. It may make you go berserk in combat. (18, 16, Lair:2) a +0 leather armour (19, 12, Lair:2) a +0 dagger (24, 23, Lair:2) a +0 trident (25, 44, Lair:2) a +0 hunting sling (57, 9, Lair:2) a +0 leather armour (65, 5, Lair:2) a +0 chain mail Level 3 of the Lair of Beasts (0, 0, Lair:3) a polar bear corpse (skeletalised by now) (0, 1, Lair:3) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (17, -10, Lair:3) a wolf corpse (skeletalised by now) a wolf corpse (skeletalised by now) (18, -10, Lair:3) a wolf corpse (skeletalised by now) (26, 5, Lair:3) a cane toad corpse (skeletalised by now) (33, 19, Lair:3) a komodo dragon corpse (36, 25, Lair:3) a water moccasin corpse (50, 25, Lair:3) a komodo dragon corpse a volcano (0, 2, Volcano) a potion of resistance (1, 9, Volcano) a +0 great mace of flaming (still there?) a +3 great mace of flaming (still there?) a hell hound corpse (still there?) a two-headed ogre corpse (still there?)