Grijm Level 1 of the Dungeon (20, -21, D:1) a +0 war axe (25, -4, D:1) a +1 pair of boots (29, 19, D:1) a +0 dagger (34, -15, D:1) a +0 whip a +0 ring mail (44, -19, D:1) a +0 dagger (48, -7, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 club (0, 2, D:2) a +0 dagger (6, 40, D:2) a +0 club a +0 club a +0 club (8, -9, D:2) a +0 robe (8, 3, D:2) a +0 dagger a +0 club a +0 animal skin (10, 35, D:2) a +0 short sword (13, 3, D:2) a +0 dagger (15, -3, D:2) a +0 dagger (22, -3, D:2) 22 arrows (35, -1, D:2) a +0 whip (37, 1, D:2) a +0 club (40, 15, D:2) a +2 whip of draining (40, 43, D:2) 23 arrows (40, 47, D:2) a +0 dagger (41, -5, D:2) a +0 whip (41, 23, D:2) a +0 club a +0 hunting sling (50, 45, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) 11 bolts (6, -6, D:3) a +0 short sword (7, -9, D:3) a +0 leather armour (8, 4, D:3) a +0 club a +0 ring mail (8, 8, D:3) a +0 dagger (14, 1, D:3) a +0 club (15, 29, D:3) 25 sling bullets (22, 4, D:3) a +0 club (26, 18, D:3) a +0 club (30, 20, D:3) a +0 halberd (37, -3, D:3) a +0 leather armour a +0 club (41, 4, D:3) a +0 dagger (41, 5, D:3) a +0 hunting sling (46, 3, D:3) 14 stones (51, 1, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (3, -12, D:4) a +0 trident (9, 9, D:4) a +0 ring mail (11, 14, D:4) a +0 dagger (12, 4, D:4) a +0 plate armour (17, -4, D:4) a +0 flail (18, 15, D:4) a +0 club (21, -3, D:4) a +0 club (22, -2, D:4) a +0 dagger (22, 0, D:4) a +0 mace a +0 ring mail (23, -1, D:4) a +0 dagger a +0 robe (24, 27, D:4) 5 sling bullets (27, -1, D:4) a +0 robe a +0 dagger (31, -14, D:4) a +0 flail (34, 23, D:4) a +0 dagger (37, 22, D:4) a +0 short sword Level 5 of the Dungeon (0, 0, D:5) a +0 cloak (0, 1, D:5) 20 arrows (6, 1, D:5) a +0 giant spiked club (19, 16, D:5) a +0 ring mail (19, 29, D:5) a potion of flight (22, -22, D:5) a book of Callings (26, 20, D:5) a +0 rapier (28, -9, D:5) a +0 whip (31, 28, D:5) a +0 ring mail (33, 18, D:5) a +0 helmet (37, 11, D:5) 27 arrows (40, -11, D:5) 2 potions of flight (40, -9, D:5) an amulet of the acrobat (42, 13, D:5) a +0 hunting sling (42, 30, D:5) a +0 leather armour (52, 9, D:5) 14 bolts (61, 11, D:5) a +0 flail Level 6 of the Dungeon (11, 45, D:6) a +0 club (13, 10, D:6) a +0 hand axe (13, 21, D:6) a +0 arbalest (13, 22, D:6) 8 gold pieces (14, 22, D:6) a +6 ring of dexterity (14, 40, D:6) a +0 scale mail (24, 34, D:6) a +0 plate armour a +0 short sword (25, 34, D:6) a +0 scale mail (25, 35, D:6) a +0 whip (25, 37, D:6) a +0 leather armour a +0 mace (35, 33, D:6) a +0 war axe (48, 32, D:6) the +0 pair of boots "Xezot" {rF+ Will+ Str-4 Int+3} It affects your strength (-4). It affects your intelligence (+3). It protects you from fire. It increases your willpower. (50, 35, D:6) a +0 falchion (56, 38, D:6) a +0 dagger a +0 robe a +0 quarterstaff a +0 falchion a +0 scale mail a +0 giant spiked club (60, 41, D:6) a +0 rapier a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 long sword (24, -24, D:7) 14 sling bullets (24, -23, D:7) a +0 falchion (39, 22, D:7) a +0 robe (46, 21, D:7) 4 potions of degeneration (55, 4, D:7) 17 arrows (59, 1, D:7) 18 arrows (60, 11, D:7) a +0 robe (70, -25, D:7) a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) 28 sling bullets (17, -2, D:8) a staff of earth Level 9 of the Dungeon (0, 0, D:9) a +0 club 4 boomerangs (1, 1, D:9) a +0 club a +0 scale mail a +0 dagger a +0 robe (3, -22, D:9) a +3 halberd a +0 robe a +7 dire flail of freezing a +0 robe (3, -21, D:9) a +0 falchion a +0 robe a +0 spear a +0 robe (14, -23, D:9) a +0 scale mail (15, -8, D:9) a +0 dagger (17, 14, D:9) a +0 shortbow 17 arrows (18, -4, D:9) a +0 hand axe a +0 leather armour (19, -4, D:9) a +0 dagger of venom a +0 robe a +0 club a +0 leather armour (21, -21, D:9) an amulet of the acrobat (26, -4, D:9) a Young Poisoner's Handbook (50, 4, D:9) a +0 dagger a +0 robe a +0 flail a +0 dagger a +0 robe (51, 5, D:9) a +0 falchion a +0 hand axe a +0 ring mail (56, 13, D:9) 3 scrolls of noise (62, -8, D:9) 20 arrows (66, 0, D:9) a potion of degeneration the Ecumenical Temple (2, 1, Temple) a +0 short sword Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 flail (11, -1, Lair:1) 15 gold pieces (13, 2, Lair:1) 19 gold pieces (14, 29, Lair:1) 22 poisoned darts (15, 1, Lair:1) a potion of might (15, 4, Lair:1) 11 gold pieces (15, 32, Lair:1) a +0 trident (17, -1, Lair:1) a potion of heal wounds (17, 0, Lair:1) a +1 plate armour of positive energy (17, 19, Lair:1) a yak corpse (skeletalised by now) (18, 6, Lair:1) 21 gold pieces (18, 18, Lair:1) a yak corpse (skeletalised by now) (19, -4, Lair:1) 14 gold pieces (20, -7, Lair:1) a +0 scale mail (21, 2, Lair:1) 12 gold pieces (22, -1, Lair:1) 14 gold pieces (23, 11, Lair:1) a +2 vorpal morningstar (34, -25, Lair:1) a +0 robe (37, -14, Lair:1) a +0 scale mail (37, 15, Lair:1) a +0 short sword a +0 robe a +0 buckler a +0 short sword a +0 robe (41, 10, Lair:1) 20 arrows (43, 18, Lair:1) 21 bolts