Grijm Level 1 of the Dungeon (0, 0, D:1) a +0 robe (2, -26, D:1) a +0 mace (11, 1, D:1) a +0 hand axe (14, -28, D:1) a +0 ring mail (20, 16, D:1) a +0 dagger a +0 club 25 stones (24, -6, D:1) a +0 ring mail (40, 14, D:1) a +0 short sword (48, -26, D:1) a +0 short sword (48, -25, D:1) a +0 ring mail (55, -9, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a bat corpse (skeletalised by now) (2, -30, D:2) 21 stones (5, -27, D:2) 22 stones (11, 3, D:2) 10 stones (12, -26, D:2) 5 large rocks (17, 4, D:2) a +0 whip 5 stones (18, 4, D:2) a +0 dagger (24, -26, D:2) a +0 club (28, 0, D:2) a rat corpse (skeletalised by now) (39, -25, D:2) a +0 dagger a +0 hunting sling 21 stones Level 3 of the Dungeon (0, 0, D:3) a +0 scale mail (4, 0, D:3) a giant cockroach corpse (14, 9, D:3) a +0 ring mail (15, -4, D:3) a dart slug corpse (15, -2, D:3) 3 scrolls of teleportation (17, -1, D:3) a +0 trident