Dungeon Crawl Stone Soup version 0.27-a0-1006-g1fd4cec (webtiles) character file. Game seed: 4349905522508198651 18 Grijm the Magician (level 2, -1/22 HPs) Began as a Djinni Arcane Marksman on Apr 17, 2021. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:02:07 (514 turns). Grijm the Magician (Djinni Arcane Marksman) Turns: 514, Time: 00:02:08 Health: -1/22 AC: 2 Str: 9 XL: 2 Next: 66% Gold: 26 EV: 12 Int: 14 God: SH: 0 Dex: 13 rFire + + . SeeInvis . a - +0 hunting sling rCold x . . Faith . (no shield) rNeg . . . Spirit . e - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 26 gold pieces. Inventory: Hand Weapons a - a +0 hunting sling (weapon) g - a +0 dagger Missiles c - 5 stones d - a sling bullet (quivered ammo) Armour e - a +0 robe (worn) Potions b - a potion of resistance {unknown} f - a potion of ambrosia {unknown} h - 2 potions of curing {unknown} Skills: - Level 1.0 Fighting - Level 1.5 Slings - Level 2.1 Dodging - Level 2.0 Stealth + Level 2.7 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Corona Hex 10% N/A 8% 1 b - Slow Hex 9% N/A 11% 2 c - Inner Flame Hex/Fire 9% N/A 22% 3 d - Portal Projectile Hex/Tloc 18% N/A 22% 3 e - Cause Fear Hex 4% N/A 58% 4 f - Leda's Liquefaction Hex/Erth 4% N/A 58% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - jackal Aim: a jackal (heavily wounded, softly glowing, 68% to hit) You shoot a sling bullet. The sling bullet hits the jackal but does no damage. The jackal is heavily wounded. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * Fire: 5 sling bullets Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - jackal Aim: a jackal (heavily wounded, softly glowing, 68% to hit) You shoot a sling bullet. The sling bullet barely misses the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal misses you. Fire: 4 sling bullets Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - jackal Aim: a jackal (heavily wounded, softly glowing, 68% to hit) You shoot a sling bullet. The sling bullet hits the jackal. The jackal is severely wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * Fire: 3 sling bullets Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - jackal Aim: a jackal (severely wounded, softly glowing, 68% to hit) You shoot a sling bullet. The sling bullet hits the jackal but does no damage. The jackal is severely wounded. The jackal barely misses you. An endoplasm comes into view. The jackal bites you but does no damage. Fire: 2 sling bullets Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - jackal Aim: a jackal (severely wounded, softly glowing, 68% to hit) You shoot a sling bullet. The endoplasm quivers. The sling bullet hits the jackal but does no damage. The jackal is severely wounded. The jackal stops glowing. The jackal closely misses you. The jackal bites you. You die... ....... #.........#.. .....#. #.#.......... .....## #.#)......... ..... ..#####.#.......... #.. .....h............. .... .######h........... ..... #..#.#.#.#.#.. ......#####...#.#.#.#... .......@h.(....#.#.#.#.# ......####....#.#.#.#..# ..... #..#..#.#<#.#.. .(.. ##.#.#.#.#.#... ..$ #####....#.#.#.#.. .. #.......#.#.#.#... . #................. #.............> ## ##########..... You could see a jackal. Vanquished Creatures 2 dart slugs (D:1) A giant cockroach (D:1) 3 goblins (D:1) 3 jackals (D:1) A quokka (D:1) A bat (D:1) 2 kobolds (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Grijm the Djinni Arcane Marksman began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 0/0 7 | D:1 | Reached skill level 1 in Stealth 36 | D:1 | Reached XP level 2. HP: 15/22 MP: 0/0 514 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_chessboard, layout_rooms, chequers_ecumenical_altar_lobes Skill XL: | 1 2 | ---------------+-------+----- Stealth | 1 2 | 2.0 Fighting | | 1.0 Slings | | 1.5 Dodging | | 2.1 Spellcasting | | 2.7 Action || total -------------------------++------- Fire: Hunting sling || 49 Cast: Corona || 15 Armor: Robe || 16 Dodge: Dodged || 24 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 520 | 520 | 0 | 304 | 76 | 1 | 520.0 | Dungeon | 520 | 520 | 0 | 304 | 76 | 1 | 520.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 520 daAuts