Dungeon Crawl Stone Soup version 0.27-a0-1065-ge809cff (webtiles) character file. Game seed: 18379259549030104676 23 Grijm the Grave Robber (level 2, -1/15 HPs) Began as a Vine Stalker Necromancer on Apr 23, 2021. Slain by an adder (3 damage) ... on level 2 of the Dungeon. The game lasted 00:03:05 (1562 turns). Grijm the Grave Robber (Vine Stalker Necromancer) Turns: 1562, Time: 00:03:05 Health: -1/15 AC: 2 Str: 10 XL: 2 Next: 95% Magic: 0/6 EV: 12 Int: 15 God: Gold: 5 SH: 0 Dex: 14 Spells: 3/5 levels left rFire . . . SeeInvis . d - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit + a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.10/turn (no ring) @: brilliant, lethally poisoned (-1 -> -4) A: fangs 2, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 5 gold pieces. Inventory: Hand Weapons d - a +0 dagger (weapon) Missiles g - 19 stones Armour a - a +0 robe (worn) b - a +0 ring mail Scrolls c - a scroll of teleportation {unknown} f - 2 scrolls of identify {unknown} Potions e - a potion of brilliance h - a potion of mutation {unknown} Skills: + Level 1.9 Fighting - Level 1.5 Dodging - Level 3.0 Stealth - Level 2.1 Spellcasting - Level 4.0 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Pain Necr 80% 1d8 4% 1 b - Animate Skeleton Necr 40% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 10% 2d7 13% 3 Animate Dead Necr 10% N/A 38% 4 Agony Necr 20% N/A 75% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 [[(? Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History You kill the quokka! You start resting. Magic restored. An adder comes into view. An adder is nearby! Cast which spell? (? or * to list) Aiming: Pain (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (wandering, hasn't noticed you, chance to affect: 77%) The adder hisses angrily. The adder barely resists. Cast which spell? (? or * to list) Aiming: Pain (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (chance to affect: 77%) The adder barely resists. Cast which spell? (? or * to list) Aiming: Pain (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (chance to affect: 77%) The adder writhes in agony. Cast which spell? (? or * to list) Aiming: Pain (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (lightly wounded, chance to affect: 77%) The adder barely resists. The adder bites you. You are lethally poisoned! The adder poisons you! Cast which spell? (? or * to list) Aiming: Pain (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (lightly wounded, chance to affect: 77%) The adder barely resists. * * * LOW HITPOINT WARNING * * * You feel sick. The adder barely misses you. It was a potion of brilliance. You feel clever all of a sudden. * * * LOW HITPOINT WARNING * * * You feel sick. The adder barely misses you. The adder bites you. You die... #.# #.# ..# #.# ..# #.# ..# #.# ..# #.# ..#+### #.# ......# #.#############S.....# #.............@.†....# ################.....# ..... .... ... .. . You could see an adder. Vanquished Creatures 2 bats (D:1) 2 endoplasms (D:1) A giant cockroach (D:1) A goblin (D:1) 3 hobgoblins (D:1) 3 kobolds (D:1) 2 quokkas 3 ball pythons (D:1) A frilled lizard (D:1) 2 rats (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Grijm the Vine Stalker Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 227 | D:1 | Reached XP level 2. HP: 7/14 MP: 0/6 235 | D:1 | Learned a level 1 spell: Animate Skeleton 399 | D:1 | Found Mehidghaesa's Antique Armour Shoppe. 415 | D:1 | Reached skill level 1 in Fighting 844 | D:1 | Found Xinifa's Antique Armour Shop. 978 | D:1 | Found Learoxeb's Antique Weapon Shoppe. 1336 | D:1 | Found Qanass's Magic Scroll Boutique. 1562 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_cross, layout_basic, serial_shops, shop, shop_statue, shop_fountains, nicolae_shop_temple_entry_statues_fountains D:2: layout_basic, shapermc_ecumenical_altar_mp_vishouse, minmay_indecisive_spiral, uniq_robin, uniq_natasha Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.9 Stealth | 3 | 3.0 Dodging | | 1.5 Spellcasting | | 2.1 Necromancy | | 4.0 Action || total -------------------------++------- Melee: Dagger || 9 Bite || 3 Cast: Pain || 47 Use: Potion || 1 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1561 | 1547 | 14 | 892 | 495 | 2 | 780.5 | Dungeon | 1561 | 1547 | 14 | 892 | 495 | 2 | 780.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1486 daAuts D:2: 74 daAuts