Grijm Level 1 of the Dungeon (9, 30, D:1) a +0 hand axe (18, 11, D:1) a +0 club (23, 16, D:1) 20 arrows (24, 5, D:1) a +0 dagger (33, 4, D:1) a +0 robe (35, 30, D:1) 17 poisoned darts (36, 30, D:1) a +0 club (38, 16, D:1) a +0 dagger (42, -6, D:1) 12 poisoned darts (55, -7, D:1) 12 arrows Level 2 of the Dungeon (0, 0, D:2) a sling bullet (1, 0, D:2) a sling bullet (6, -2, D:2) a sling bullet (7, -5, D:2) a sling bullet (7, 6, D:2) 9 poisoned darts (12, 11, D:2) a +0 leather armour (16, 8, D:2) a stone (17, 10, D:2) a stone (27, -1, D:2) a +0 short sword a +0 plate armour (37, 3, D:2) a +0 spear (38, -5, D:2) a book of Cantrips (45, -4, D:2) a +0 club (45, -2, D:2) 18 arrows (46, -4, D:2) a +0 club (49, 13, D:2) a +0 short sword (52, 3, D:2) a +0 short sword a +0 dagger