Grijm Level 1 of the Dungeon (0, 0, D:1) a +0 club (7, 16, D:1) a +0 falchion of distortion (11, 10, D:1) a +0 plate armour (25, -4, D:1) a +0 club (32, 20, D:1) a +0 club (43, 26, D:1) a +0 robe (54, 22, D:1) a +0 scale mail Level 2 of the Dungeon (2, -17, D:2) a +0 club (9, -27, D:2) a cursed +0 ring mail (10, 1, D:2) a +0 club (10, 18, D:2) a +0 hand axe (20, -28, D:2) a +0 club (37, -22, D:2) a +0 dagger (43, 12, D:2) a +0 flail a +0 leather armour (44, -32, D:2) a +0 whip (45, -34, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 short sword a stone (18, -7, D:3) a +0 club (19, -8, D:3) a +0 falchion a hound skeleton a kobold corpse (skeletalised by now) (23, -4, D:3) a +0 club a +0 leather armour an orc skeleton (25, 5, D:3) a +0 club a hobgoblin skeleton (28, 6, D:3) a +0 club a hobgoblin skeleton (31, -3, D:3) a rat skeleton