Dungeon Crawl Stone Soup version 0.27-a0-1116-g91b3acb (webtiles) character file. Game seed: 2980783511659282403 2 Grijm the Sneak (level 1, 0/10 HPs) Began as a Felid Delver on May 1, 2021. Slain by an adder (1 damage) ... in a sewer. The game lasted 00:01:07 (110 turns). Grijm the Sneak (Felid Delver) Turns: 110, Time: 00:01:08 Health: 0/10 AC: 1 Str: 8 XL: 1 Next: 25% Magic: 2/2 EV: 17 Int: 11 God: Gold: 0 SH: 0 Dex: 17 Spells: 0/0 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + - Unarmed rCold . . . Faith . (shield unavailable) rNeg . . . Spirit . (armour unavailable) rPois . Reflect . (helmet unavailable) rElec . Harm . (cloak unavailable) rCorr . Rampage . (gloves unavailable) Will ..... (boots unavailable) Stlth +++....... (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) @: lethally poisoned (0 -> -1), quick A: very small, claws 1, fangs 3, see invisible, speed 1, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 2 of its levels. You also visited: Sewer. Inventory: Wands e - a wand of digging (3) Scrolls a - a scroll of fog c - a scroll of fear f - a scroll of summoning {unknown} Potions d - 2 potions of haste Skills: + Level 3.0 Fighting + Level 2.7 Dodging + Level 6.6 Stealth + Level 2.0 Unarmed Combat You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Sewer (1/1) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You cover ground quickly. (Speed+) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History Moving in this stuff is going to be slow. You see here a frilled lizard corpse. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. An adder comes into view. You scratch the adder. The adder is lightly wounded. The adder completely misses you. You closely miss the adder. Your bite misses the adder. The adder is lightly wounded. The adder closely misses you. x2 You scratch the adder. The adder is heavily wounded. The adder misses you. You scratch the adder. The adder is severely wounded. The adder closely misses you. You closely miss the adder. The adder is severely wounded. The adder bites you. Ouch! That really hurt! You are lethally poisoned! The adder poisons you! The adder completely misses you. Okay, then. You barely miss the adder. You bite the adder. The adder is almost dead. * * * LOW HITPOINT WARNING * * * You feel sick. The adder barely misses you. You scratch the adder but do no damage. The adder is almost dead. * * * LOW HITPOINT WARNING * * * You feel sick. The adder misses you. You scratch the adder. The adder is almost dead. * * * LOW HITPOINT WARNING * * * You feel sick. The adder closely misses you. The adder bites you. You die... #.# #≈# #≈# #.# #≈# #≈# #######S################ ≈≈.≈≈≈≈@≈.≈≈≈≈≈≈≈..≈.≈.. ...≈≈≈≈.≈≈≈.≈≈..≈.†..≈≈≈ ######################## You could see an adder. Vanquished Creatures An endoplasm (D:4) A frilled lizard (Sewer) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:5 | Grijm the Felid Delver began the quest for the Orb. 0 | D:5 | Reached XP level 1. HP: 10/10 MP: 2/2 73 | D:4 | Found a glowing drain. 78 | Sewer | Entered a sewer 110 | Sewer | Slain by an adder Illustrated notes Levels and vault maps discovered: D:4: layout_basic, portal_sewer_entry_e, dk_noncrumbling_2 D:5: layout_rooms, st_stairs_3 Sewer: sewer_co_cracked_pipes Action || total -------------------------++------- Melee: Unarmed || 13 Bite || 1 Use: Scroll || 1 Stab: Sleeping || 1 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 97 | 97 | 0 | 0 | 0 | 3 | 32.3 | Dungeon | 64 | 64 | 0 | 0 | 0 | 2 | 32.0 | Sewer | 32 | 32 | 0 | 0 | 0 | 1 | 32.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 51 daAuts Sewer: 32 daAuts D:5: 13 daAuts