Grijm Level 1 of the Dungeon (0, 0, D:1) a +0 club (5, -16, D:1) a +0 whip (5, -15, D:1) a +0 club a +0 club (6, 1, D:1) a +0 vampiric whip (13, -23, D:1) a +0 dagger (13, -5, D:1) a +0 club 202 stones (16, -31, D:1) a +0 club 65 stones (16, -6, D:1) a +0 dagger a +0 falchion (36, -46, D:1) a +0 whip (37, -31, D:1) a +0 club (38, -27, D:1) a +0 short sword (38, -15, D:1) a +0 dagger (41, -27, D:1) a +0 club (49, -16, D:1) a +0 club (53, -36, D:1) 198 sling bullets Level 2 of the Dungeon (1, 1, D:2) a +0 club (5, -14, D:2) a +0 leather armour (6, 6, D:2) a +0 club (10, -3, D:2) 160 stones (12, 6, D:2) 139 bolts 190 stones (14, 4, D:2) a +0 dagger (17, -25, D:2) a +0 leather armour (25, -3, D:2) a +0 scale mail (27, -3, D:2) a +0 club (30, -18, D:2) a +0 whip a +0 hunting sling 136 stones a cursed -2 club (37, -11, D:2) a cursed -3 club (37, -9, D:2) a cursed -3 whip a stone (39, -10, D:2) a +0 dagger a +0 hunting sling 112 stones (43, -29, D:2) a +0 dagger (47, -24, D:2) a cursed +0 spear (48, -1, D:2) a +0 club (59, -19, D:2) a +0 whip 4 stones (71, -30, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 rapier (7, 5, D:3) a +0 short sword (7, 7, D:3) 129 stones (10, -8, D:3) a +0 club (11, -6, D:3) a +0 club (21, 14, D:3) a +0 chain mail (25, -12, D:3) 199 stones (32, -16, D:3) a +0 club (33, 9, D:3) a +0 mace (36, 6, D:3) 118 sling bullets (38, 15, D:3) a +0 dagger (43, -22, D:3) a +0 falchion (43, 13, D:3) a +0 whip (45, 14, D:3) a cursed -1 spear (51, -14, D:3) a +1 hat (51, 5, D:3) a ration (52, -6, D:3) a +0 hand axe (52, 3, D:3) a +0 spear (52, 6, D:3) a +0 halberd a +0 robe (54, -13, D:3) a +0 club (56, -26, D:3) 60 bolts Level 4 of the Dungeon (0, 0, D:4) 112 stones (6, 8, D:4) 151 stones (7, 7, D:4) a +4 flail of crushing a +0 scale mail (12, -11, D:4) a +0 morningstar (14, -19, D:4) a +0 war axe (20, 9, D:4) 127 stones (21, -2, D:4) 135 stones (21, 18, D:4) a +0 robe (26, -10, D:4) a +3 scythe of flaming a +0 robe (34, -15, D:4) a +0 dagger (40, 21, D:4) 128 stones (48, 20, D:4) a +0 dagger (53, 24, D:4) 2 scrolls of enchant weapon Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (3, -30, D:5) a cursed -3 giant club (6, -13, D:5) a scroll of enchant weapon (7, -22, D:5) a +0 ring mail (9, -24, D:5) a +0 short sword (10, -21, D:5) a +0 blowgun (13, -34, D:5) a +0 pair of boots (17, -23, D:5) a +0 leather armour (40, -36, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 war axe (15, 10, D:6) a +0 giant club (17, 2, D:6) 116 stones (17, 9, D:6) a +0 falchion (21, 10, D:6) 99 bolts (22, 3, D:6) a +1 cloak (23, 13, D:6) a +0 battleaxe (25, -20, D:6) 103 stones (32, -17, D:6) a +0 leather armour (37, -4, D:6) a +0 hand axe (38, -13, D:6) 72 stones (38, -4, D:6) a +0 robe (40, -21, D:6) a +0 hunting sling (42, -22, D:6) a +0 club 98 poisoned tomahawks (48, -21, D:6) a cursed +0 plate armour Level 7 of the Dungeon (0, 0, D:7) a +0 mace (9, -7, D:7) a +0 robe (27, -1, D:7) a +0 hand axe (28, -48, D:7) 146 stones (31, -16, D:7) a +0 hunting sling (47, -26, D:7) a +0 dagger (48, -26, D:7) a +0 shortbow (55, -38, D:7) a book of Changes Level 8 of the Dungeon (0, 0, D:8) a +3 chain mail (1, -5, D:8) 19 gold pieces (6, -4, D:8) 172 stones (8, -3, D:8) 192 stones (10, 17, D:8) a +4 scimitar of flaming a +0 robe (14, 2, D:8) a +0 shortbow a +0 robe (15, -11, D:8) 276 sling bullets (15, 2, D:8) a cursed +3 trident a +0 robe (19, -3, D:8) a +0 flail a +0 chain mail (20, -2, D:8) a +0 falchion a cursed +0 leather armour (22, -4, D:8) a +0 mace (24, -4, D:8) a +0 halberd a +0 plate armour (27, -6, D:8) a +0 trident of flaming a +0 chain mail a +0 medium shield (29, -6, D:8) a +0 war axe 65 poisoned tomahawks a +0 ring mail (30, -6, D:8) a +2 shortbow of freezing Level 9 of the Dungeon [Shop] Izoewed's Weapon Boutique a +2 long sword of holy wrath (292 gold) the +1 falchion of the Muttering Oracle {flame, rF- Dex+6} (368 gold) It has been specially enchanted to surge with flame as it hits, increasing damage dealt by approximately one third against foes not resistant or susceptible to fire. Its heat also prevents any hydra heads it cuts off from regrowing. It affects your dexterity (+6). It makes you vulnerable to fire. the +7 whip of Juroiloc {slash, +Fly MR+} (854 gold) It will always inflict at least some extra damage. This minimum extra damage increases with your current reserve of magical power. It affects your resistance to hostile enchantments. It lets you fly. a +0 hand axe (48 gold) a +1 great mace of crushing (267 gold) a +0 falchion (48 gold) a +0 rapier (64 gold) the +2 morningstar "Wankuom" {crush, rElec rF+ Int-4} (457 gold) It will always inflict at least some extra damage. This minimum extra damage increases with your current reserve of magical power. It affects your intelligence (-4). It protects you from fire. It insulates you from electricity. (8, -20, D:9) 75 poisoned needles (9, 12, D:9) 132 bolts (16, -17, D:9) 192 bolts (20, -18, D:9) 67 poisoned tomahawks a cursed -1 hand axe (25, -12, D:9) a +0 giant club (26, -14, D:9) a +0 leather armour a +0 dagger (26, -10, D:9) a +0 shortbow (26, -5, D:9) a +0 dagger (28, -10, D:9) a +0 leather armour (31, 2, D:9) a +0 shortbow (33, 15, D:9) 169 stones (34, 3, D:9) a +0 spear (35, -1, D:9) 14 potions of degeneration (35, 3, D:9) 2 potions of degeneration (35, 4, D:9) a +0 spear (36, -7, D:9) a +0 robe a +2 mace (36, 4, D:9) a +0 spear (37, 3, D:9) 2 potions of degeneration (38, -6, D:9) a +2 long sword of electrocution a +0 chain mail (39, -3, D:9) a +0 scale mail a +0 hand axe a +0 giant club (43, -8, D:9) 140 stones Level 10 of the Dungeon [Shop] Honau's Armour Shop a +0 plate armour (345 gold) a +0 buckler (67 gold) a +1 scale mail of positive energy (195 gold) a +0 scale mail (60 gold) a +0 leather armour (30 gold) a +0 plate armour (345 gold) the +3 ring mail of Techut {Dex+3} (484 gold) It affects your dexterity (+3). a +0 chain mail (67 gold) +0 fire dragon scales (900 gold) the +5 ring mail of Irghag {rElec rPois rC+} (813 gold) It protects you from cold. It insulates you from electricity. It protects you from poison. +0 ice dragon scales (900 gold) a +0 ring mail (60 gold) (0, 0, D:10) a +0 leather armour (3, -3, D:10) a +0 dagger (4, 1, D:10) a +0 leather armour (4, 4, D:10) a +0 dire flail a cursed +0 giant club a +0 giant spiked club a +0 dagger a +0 robe (6, 0, D:10) 123 stones (10, 38, D:10) a +0 robe (12, 2, D:10) a +0 dagger of venom (43, 24, D:10) a +2 war axe of chopping (46, 5, D:10) 64 poisoned tomahawks (55, -13, D:10) a potion of degeneration (56, -13, D:10) a potion of degeneration (56, -12, D:10) a potion of degeneration Level 11 of the Dungeon (0, 0, D:11) a +0 dagger a +0 dagger (0, 18, D:11) a +0 hunting sling (2, 2, D:11) a +0 hand crossbow 139 bolts (6, 13, D:11) +0 acid dragon scales (10, -27, D:11) a +0 giant spiked club a +0 giant club (19, -6, D:11) 3 stones (20, -4, D:11) a +0 shortbow (20, 15, D:11) a +0 ring mail (22, 21, D:11) a potion of degeneration (25, 3, D:11) a +0 short sword (26, 21, D:11) a +0 leather armour (27, -4, D:11) a +0 chain mail a +0 war axe (27, -3, D:11) a +0 robe a +1 dagger of flaming (28, -4, D:11) a +0 chain mail a +0 war axe (39, 2, D:11) a +0 scale mail (39, 9, D:11) a +0 hand axe a +0 leather armour (39, 10, D:11) a +0 falchion a +0 chain mail (45, -19, D:11) a +0 plate armour a +0 mace (46, -17, D:11) a +0 dagger a +0 ring mail a +1 robe a +0 leather armour a +0 war axe a cursed +0 chain mail a +0 hand axe (46, -16, D:11) a +0 war axe a +0 chain mail a +0 scimitar a +0 chain mail (47, -17, D:11) a +0 dagger a potion of blood (48, 25, D:11) a +0 robe the Orcish Mines (0, 0, Orc) 14 gold pieces (4, 0, Orc) a +0 dagger a +0 robe an orc corpse (5, 1, Orc) a +0 dagger a +0 robe 57 gold pieces an orc corpse (6, -1, Orc) a +0 mace a +2 plate armour of poison resistance 24 gold pieces (6, 1, Orc) a +0 trident 113 poisoned tomahawks a +0 chain mail (6, 3, Orc) a +0 glaive a +0 plate armour a +0 dagger a +2 robe of cold resistance (7, 3, Orc) a +0 flail (7, 5, Orc) a +0 dagger a cursed +0 ring mail a +0 plate armour a +0 mace (8, 2, Orc) a +0 hand axe (8, 6, Orc) a +0 halberd (13, 4, Orc) 22 gold pieces Level 1 of the Lair of Beasts (0, 0, Lair:1) 120 stones (32, -8, Lair:1) a +0 long sword (37, 5, Lair:1) 142 stones (52, 4, Lair:1) 142 stones (59, -8, Lair:1) a +0 hunting sling (60, -3, Lair:1) (unseen) (60, 1, Lair:1) (unseen) (61, -4, Lair:1) (unseen) (61, -1, Lair:1) (unseen) (61, 1, Lair:1) (unseen) (62, -5, Lair:1) a +0 rapier (unseen) (63, -5, Lair:1) (unseen) (63, -2, Lair:1) (unseen) (64, -5, Lair:1) (unseen) (65, -1, Lair:1) (unseen) (66, -4, Lair:1) (unseen) (69, -5, Lair:1) (unseen) Level 2 of the Lair of Beasts (13, -2, Lair:2) 147 stones (15, 23, Lair:2) a +0 hat of magic resistance (19, 16, Lair:2) 191 bolts (20, -17, Lair:2) a cursed -2 falchion (20, 15, Lair:2) a +0 morningstar of protection (21, 30, Lair:2) a +0 war axe (22, -12, Lair:2) a +0 club (30, 15, Lair:2) a +0 spear (33, -6, Lair:2) a +0 falchion (34, 22, Lair:2) 212 stones (49, -2, Lair:2) 135 stones (52, 17, Lair:2) 136 stones Level 3 of the Lair of Beasts (17, 8, Lair:3) 91 stones (22, 46, Lair:3) a +0 club (25, 34, Lair:3) 365 sling bullets (27, 42, Lair:3) a +0 short sword (52, 30, Lair:3) a +0 great mace of speed (53, 48, Lair:3) a cursed +3 ring of slaying 3 scrolls of enchant armour Level 4 of the Lair of Beasts (0, 0, Lair:4) 118 poisoned needles (2, 34, Lair:4) a +0 leather armour (3, 49, Lair:4) a +1 leather armour of cold resistance (7, 34, Lair:4) a +0 broad axe (14, 12, Lair:4) a +0 falchion (15, 15, Lair:4) a +0 quarterstaff (15, 20, Lair:4) the +6 scimitar of Flaming Death {sticky flame, rF++ rC- MR+} It has been specially enchanted to surge with flame as it hits, increasing damage dealt by approximately one third against foes not resistant or susceptible to fire. Its heat also prevents any hydra heads it cuts off from regrowing. It greatly protects you from fire. It makes you vulnerable to cold. It affects your resistance to hostile enchantments. (21, 5, Lair:4) 133 stones (30, 46, Lair:4) a +0 scale mail (36, 42, Lair:4) 123 stones (37, 2, Lair:4) a +0 battleaxe (41, 22, Lair:4) 24 gold pieces (41, 23, Lair:4) 34 gold pieces (42, 20, Lair:4) 10 gold pieces (42, 23, Lair:4) a potion of haste (43, 23, Lair:4) an uncursed staff of cold (44, 24, Lair:4) a potion of magic Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 dagger (7, -14, Lair:5) a +0 chain mail (10, 27, Lair:5) 303 sling bullets (25, -17, Lair:5) a scroll of enchant armour (38, -2, Lair:5) a +4 great mace 119 javelins a +0 scale mail (40, 24, Lair:5) a +0 leather armour (45, -18, Lair:5) a +0 robe Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 rapier a +0 robe (0, 13, Lair:6) a +0 leather armour (1, 0, Lair:6) a +0 rapier a +0 robe a +0 buckler (1, 4, Lair:6) a cursed -2 dagger a +0 robe (1, 12, Lair:6) a +0 scythe (4, 18, Lair:6) a +0 war axe a +0 plate armour (8, 21, Lair:6) a +0 rapier a +0 robe (12, 20, Lair:6) 68 stones (15, 16, Lair:6) a +0 dagger a +0 robe (15, 17, Lair:6) a +0 rapier of draining a +2 robe of magic recovery (16, -12, Lair:6) 116 stones (16, 17, Lair:6) a +0 spear a +0 buckler (23, 11, Lair:6) a +0 robe (25, 5, Lair:6) a +0 long sword (29, -8, Lair:6) a +2 rapier of speed (41, -13, Lair:6) 90 poisoned tomahawks (66, -7, Lair:6) a +0 leather armour (66, 5, Lair:6) 149 stones (67, -39, Lair:6) a +0 dagger