Grijm Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (1, -1, D:1) a +2 dagger of electrocution (2, 1, D:1) 181 stones (16, -6, D:1) a +0 cloak (31, 29, D:1) a +0 club (49, 16, D:1) 124 stones (52, -5, D:1) a +0 cloak (53, 3, D:1) a +0 leather armour (54, 29, D:1) a +0 hand axe (62, 20, D:1) a +0 club (66, 10, D:1) 56 bolts Level 2 of the Dungeon (4, 27, D:2) a +0 club a +0 ring mail a +0 club (4, 29, D:2) a +0 long sword (7, 9, D:2) a +0 club (9, -1, D:2) a +0 dagger (9, 41, D:2) 4 stones (11, -1, D:2) 109 poisoned needles (11, 27, D:2) 123 arrows (11, 45, D:2) a +0 robe (12, 11, D:2) 117 bolts (23, 17, D:2) a +0 club (28, 9, D:2) a +0 chain mail (29, 32, D:2) a +0 club (35, 34, D:2) a +0 club (39, 30, D:2) a +0 dagger a +0 animal skin a +1 helmet (44, 15, D:2) a +0 dagger 2 stones Level 3 of the Dungeon (0, 0, D:3) a +0 hunting sling 151 stones (1, 0, D:3) a +0 club (3, -3, D:3) a +0 flail a +0 ring mail (13, -18, D:3) an uncursed amulet of the acrobat (16, -5, D:3) a +0 falchion 82 poisoned tomahawks a +0 whip a +0 hand axe a +0 ring mail (16, -4, D:3) a +0 dagger a +0 ring mail (21, 1, D:3) a +0 chain mail (22, -7, D:3) 66 large rocks (28, -9, D:3) 71 stones (30, 5, D:3) 186 stones (32, -45, D:3) 127 stones (33, -25, D:3) 168 stones (38, -38, D:3) a +0 dagger a +0 robe (38, -37, D:3) a +0 falchion (42, -16, D:3) 15 gold pieces Level 4 of the Dungeon [Shop] Uteepat's Jewellery Emporium the ring "Qanilat" {Ice MR- Str+4 Int+4} (396 gold) [ring of ice] It enhances your ice magic. It affects your strength (+4). It affects your intelligence (+4). It makes you vulnerable to fire. It protects you from cold. It affects your resistance to hostile enchantments. a +5 ring of intelligence (207 gold) an uncursed ring of protection from magic (250 gold) an uncursed ring of protection from cold (250 gold) an uncursed ring of magical power (230 gold) an uncursed ring of protection from cold (250 gold) a cursed amulet of inaccuracy (20 gold) an uncursed ring of protection from magic (250 gold) a +7 ring of strength (387 gold) the ring of Winter {Ice rN+ Slay+2 SInv} (438 gold) [ring of ice] It enhances your ice magic. It affects your accuracy and damage with ranged weapons and melee attacks (+2). It makes you vulnerable to fire. It protects you from cold. It protects you from negative energy. It lets you see invisible. the ring "Bikive" {+Fly rC+ MR+ Int-5} (261 gold) [ring of flight] It affects your intelligence (-5). It protects you from cold. It affects your resistance to hostile enchantments. It lets you fly. (0, 0, D:4) 102 bolts (17, -3, D:4) a +0 leather armour (23, 14, D:4) 108 arrows (25, 2, D:4) a +0 chain mail (25, 30, D:4) 186 stones (28, 32, D:4) 68 stones (33, 35, D:4) a +0 rapier (38, 0, D:4) a +0 flail a +0 scale mail (38, 17, D:4) a +0 club (39, 6, D:4) a +0 whip a +0 leather armour (39, 29, D:4) 112 poisoned needles (42, -1, D:4) a +0 flail a +0 club a +0 mace an orc skeleton (42, 19, D:4) 137 bolts (48, 37, D:4) 99 javelins (51, -2, D:4) 74 stones (54, 26, D:4) 269 sling bullets (59, 11, D:4) 183 bolts (63, 39, D:4) a +0 scale mail Level 5 of the Dungeon (0, 0, D:5) a scroll of fog (3, 1, D:5) a +0 falchion (6, -2, D:5) (unseen) (7, -15, D:5) 200 stones (9, 7, D:5) 120 poisoned needles (10, -13, D:5) a ration (11, 3, D:5) 152 tomahawks of dispersal (12, -15, D:5) a potion of curing an ossuary (1, -11, Ossuary) (unseen) (1, -8, Ossuary) (unseen) (2, -10, Ossuary) (unseen) (2, -8, Ossuary) (unseen) (2, -5, Ossuary) (unseen) (3, -11, Ossuary) (unseen) (3, -10, Ossuary) (unseen) (4, -11, Ossuary) (unseen) (4, -10, Ossuary) (unseen) (4, -9, Ossuary) (unseen) (4, -7, Ossuary) (unseen) (5, -9, Ossuary) (unseen)