Grijm Level 1 of the Dungeon (0, 0, D:1) 115 stones (4, 1, D:1) a throwing net (6, 12, D:1) 150 stones (7, -30, D:1) a +0 club (9, -20, D:1) a +0 falchion (12, -12, D:1) a cursed -2 club (17, -28, D:1) a +0 scale mail (21, -4, D:1) 142 sling bullets (26, -21, D:1) a +0 hunting sling (30, -33, D:1) a +0 leather armour (34, -28, D:1) a +0 leather armour (40, -21, D:1) a +0 club (41, -41, D:1) a +0 club (44, -23, D:1) a +0 dagger (51, -31, D:1) 126 stones Level 2 of the Dungeon (0, 0, D:2) a cursed -2 club (2, -10, D:2) a +0 club a hobgoblin skeleton (3, 1, D:2) 5 stones (4, -10, D:2) a +0 dagger a jackal skeleton a goblin skeleton (6, -26, D:2) a rat skeleton (6, -25, D:2) a bat skeleton (7, -28, D:2) 205 stones (10, -6, D:2) a kobold corpse (skeletalised by now) (22, -22, D:2) a +0 dagger of venom a goblin skeleton (23, -3, D:2) 152 sling bullets (27, -20, D:2) a rat skeleton (27, -19, D:2) a cursed -1 short sword a kobold corpse (27, -18, D:2) a hobgoblin skeleton (28, -22, D:2) a jackal skeleton (30, -17, D:2) a hobgoblin skeleton (32, -19, D:2) a kobold corpse (32, -17, D:2) an iguana skeleton (33, -20, D:2) a +0 leather armour