Grijm Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, -14, D:1) a +0 robe (16, 18, D:1) a +2 vampiric whip (22, -2, D:1) 108 arrows (26, -20, D:1) 145 stones (28, 17, D:1) 166 stones (33, 9, D:1) a +0 hunting sling (56, -9, D:1) 195 bolts (56, -8, D:1) a +0 hand axe (58, 4, D:1) 92 arrows Level 2 of the Dungeon (0, 0, D:2) a +0 club a hobgoblin skeleton (0, 2, D:2) a +0 club (1, 2, D:2) a bat skeleton (2, -2, D:2) a +0 club (10, 11, D:2) 203 stones (11, 17, D:2) a +0 falchion a scroll of remove curse a kobold corpse (13, 8, D:2) a +0 club a hobgoblin skeleton (13, 12, D:2) a rat corpse (skeletalised by now) (17, 3, D:2) a +0 pair of boots (18, -3, D:2) a +0 dagger a goblin corpse (skeletalised by now) (18, 1, D:2) a +0 robe (18, 25, D:2) a +0 scale mail (19, 6, D:2) a bat corpse (skeletalised by now) (19, 11, D:2) 18 gold pieces (19, 26, D:2) 107 bolts (23, 2, D:2) a +0 leather armour (23, 9, D:2) a ration (25, 19, D:2) 120 stones