Seeded DCSS version 0.27-a0-1193-g8631133 (webtiles) character file. Game seed: 948035166313902534 (custom seed) 105 Grijm the Caller (level 4, 0/40 HPs) Began as an Octopode Summoner on May 26, 2021. Was an Initiate of Ashenzari. Slain by a river rat (6 damage) ... on level 4 of the Dungeon. The game lasted 00:11:29 (4234 turns). Grijm the Caller (Octopode Summoner) Turns: 4234, Time: 00:11:30 Health: 0/40 AC: 22 Str: 7 XL: 4 Next: 83% Magic: 9/9 EV: 2 Int: 18 God: Ashenzari [......] Gold: 212 SH: 0 Dex: 12 Spells: 3/9 levels left rFire + . . SeeInvis . e - +2 short sword (freeze) rCold . . . Faith . (no shield) rNeg + + + Spirit . (helmet currently unavailable) rPois + Reflect . (no amulet) rElec . Harm . c - ring of protection from fire rCorr + Rampage . j - ring of resist corrosion Will ..... NoTele + (no ring) Stlth ++........ (no ring) HPRegen 0.13/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) (no ring) @: tree-form, very slow A: stationary, stasis, torment immunity, boosted hp, almost no armour, (amphibious), 8 rings, (camouflage 1), (gelatinous body 1), (nimble swimmer 1), (tentacles) a: Renounce Religion You were on level 4 of the Dungeon. You worshipped Ashenzari. Ashenzari was noncommittal. You were a tree. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 212 gold pieces. Inventory: Hand Weapons e - a +2 short sword of freezing (weapon) Missiles d - 83 stones (quivered) l - a throwing net Armour b - a +0 tower shield Jewellery c - a ring of protection from fire (left branch) j - a ring of resist corrosion (right branch) Scrolls a - a scroll of teleportation g - a scroll of enchant armour h - a scroll of blinking i - a scroll of magic mapping k - a scroll of vulnerability Potions f - a potion of lignification Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 3.4 Spellcasting + Level 5.1 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 84% N/A 1% 1 b - Call Imp Summ 21% N/A 3% 2 c - Call Canine Familiar Summ 21% N/A 6% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 12% 1d3 16% 1 Summon Guardian Golem Hex/Summ 12% N/A 16% 3 Blink Tloc N/A N/A 24% 2 Slow Hex 3% N/A 24% 2 Conjure Flame Conj/Fire 3% 6-21 43% 3 Mephitic Cloud Conj/Pois/Air 3% N/A 43% 3 Summon Ice Beast Ice/Summ 12% N/A 47% 4 Summon Lightning Spire Summ/Air 12% N/A 47% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Ashenzari Vehumet The Shining One Annotations: D:2 Natasha Innate Abilities, Weirdness & Mutations You are a tree. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. You are immune to unholy pain and torment. Your maximum health is greatly increased. Your equipment is partially melded. You cannot wear most types of armour. ((You are amphibious.)) You can wear up to eight rings at the same time. ((Your skin changes colour to match your surroundings (Stealth+).)) ((Your rubbery body absorbs attacks. (AC +1, EV +1))) ((You are camouflaged near water. (Stealth+))) ((You have tentacles for arms and can constrict up to eight enemies at once.)) Message History You closely miss the quokka. Your grab misses the quokka. You squeeze the quokka, but do no damage. The quokka barely misses you. You hit the quokka. You freeze the quokka. You kill the quokka! Things that are here: a quokka corpse; a quokka corpse A river rat comes into view. An adder comes into view. The helpless river rat fails to defend itself. You hit the river rat. You freeze the river rat. Your grab misses the river rat. The river rat is lightly wounded. The river rat bites you. You hit the river rat but do no damage. You grab the river rat. The river rat is lightly wounded. You constrict the river rat, but do no damage. The river rat bites you! You hit the river rat. You freeze the river rat. The river rat is moderately wounded. You constrict the river rat. The river rat bites you! * * * LOW HITPOINT WARNING * * * Really quaff the potion of lignification? You turn into a tree. Your roots penetrate the ground. You lose your grip on the river rat. The river rat bites you but does no damage. You barely miss the river rat. The river rat is moderately wounded. The river rat bites you but does no damage. You completely miss the river rat. The river rat is moderately wounded. The river rat bites you but does no damage. You hit the river rat but do no damage. The river rat is moderately wounded. The river rat bites you. * * * LOW HITPOINT WARNING * * * You hit the river rat. You freeze the river rat. The river rat is heavily wounded. The river rat bites you. You die... ........##.............# #.....#........<.....#.# #.......##....>........# #.......##.............### #(..................#..... #.......#..........#...# ##........##########.†# ........###≈≈≈.≈†≈.#)## .........#♣########..# .........#r# ##.....# ........).#.# #..##... ...........#≈# ∩ #..# # ...........#≈# ##.. ...........#.# #.# ......<.......#≈# .# #.......†.....##S .. #.....#.......### You could see an adder (asleep) and a river rat. Vanquished Creatures A hound skeleton (D:3) An orc (D:4) 6 ball pythons 2 bats A giant cockroach (D:1) 3 goblins 6 hobgoblins 3 jackals (D:1) 9 kobolds 3 quokkas 2 frilled lizards 2 rats 39 creatures vanquished. Vanquished Creatures (collateral kills) An adder (D:2) 3 gnolls (D:4) A shadow imp (D:3) 2 worms A dart slug (D:4) An orc (D:4) An endoplasm (D:3) A giant cockroach (D:4) A hobgoblin (D:1) 12 jackals 6 kobolds A quokka (D:2) 3 ball pythons 34 creatures vanquished. Grand Total: 73 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Grijm the Octopode Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 295 | D:1 | Reached XP level 2. HP: 10/17 MP: 0/5 427 | D:1 | Learned a level 2 spell: Call Imp 1214 | D:1 | Reached XP level 3. HP: 21/21 MP: 6/6 1218 | D:1 | Learned a level 3 spell: Call Canine Familiar 1227 | D:2 | Found a faded altar of an unknown god. 1766 | D:2 | Noticed Natasha 2522 | D:3 | Found a glowing golden altar of the Shining One. 2850 | D:3 | Found a broken altar of Ashenzari. 2912 | D:3 | Became a worshipper of Ashenzari the Shackled 3450 | D:3 | Reached XP level 4. HP: 22/27 MP: 8/8 3902 | D:3 | Found a radiant altar of Vehumet. 4072 | D:4 | Reached skill level 5 in Summonings 4234 | D:4 | Slain by a river rat Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_e, layout_basic, chequers_serial_rivers_micro_b, minmay_misc_feat_tiny, minmay_tetromino_t2 D:2: layout_basic, hellmonk_ecumenical_altar_run_dry, uniq_natasha D:3: layout_loops_ring, ashenzari_conservatory_becter, marbit_many_paths, general_overflow_altar, minmay_goblin_kobold_house D:4: kennysheep_goblin_castle, layout_rooms, overflow_temple_1_default, minmay_overflow_temple_star_quad, gup_sewer_entry_spiral Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 3 | 3.4 Summonings | 5 | 5.1 Dodging | | 2.0 Stealth | | 2.6 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Constrict | 12 | 6 || 18 Unarmed | 3 | || 3 Tentacles | 4 | 4 || 8 Short sword | 40 | 37 || 77 Dagger | 3 | || 3 Mace | 2 | || 2 Throw: Stone | 39 | 26 || 65 Cast: Summon Small Mamm | 8 | 1 || 9 Call Imp | 11 | 4 || 15 Call Canine Famil | 3 | 2 || 5 Use: Potion | | 1 || 1 Stab: Sleeping | 6 | 1 || 7 Armor: Skin | 6 | 3 || 9 Dodge: Dodged | 25 | 13 || 38 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4246 | 4173 | 73 | 1784 | 1605 | 4 | 1061.5 | Dungeon | 4246 | 4173 | 73 | 1784 | 1605 | 4 | 1061.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1430 daAuts D:2: 1297 daAuts D:1: 1229 daAuts D:4: 288 daAuts