Dungeon Crawl Stone Soup version bcrawl-1.31.4 (webtiles) character file. Game seed: 4211830634444269693 133274 Grijm the Grave Robber (level 5, 0/34 HPs) Began as an Octopode Wanderer on May 26, 2021. Slain by a centaur ... wielding a cursed -3 shortbow (8 damage) ... on level 3 of the Dungeon. The game lasted 00:08:58 (2340 turns). Grijm the Grave Robber (Octopode Wanderer) Turns: 2340, Time: 00:08:59 Health: 0/34 AC: 1 Str: 10 XL: 5 Next: 7% Magic: 2/8 EV: 12 Int: 17 God: Gold: 197 SH: 0 Dex: 11 Spells: 4/8 levels left rFire . . . SeeInvis . f - +0 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (cloak restricted) rElec . Reflect . (no amulet) rCorr . Harm . (no ring) MR ..... (no ring) Stlth +++....... (no ring) HPRegen 0.11/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) (no ring) (no ring) @: swift, flying, quick A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 3 of the Dungeon. You were hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 197 gold pieces. Inventory: Hand Weapons f - a +0 dagger (weapon) i - a +2 dagger of venom Missiles g - 21 javelins (quivered) Jewellery d - a cursed ring of attention {unknown} h - a cursed ring of ice {unknown} k - a +4 ring of dexterity {unknown} Scrolls a - a scroll of enchant armour {unknown} c - 3 scrolls of teleportation j - a scroll of remove curse {unknown} m - a scroll of fog {unknown} n - a scroll of immolation {unknown} Comestibles e - 5 rations {!d} o - 5 chunks of flesh Skills: + Level 2.0 Fighting + Level 0.1 Dodging - Level 3.0 Stealth + Level 2.0 Spellcasting Level 3.0 Hexes - Level 4.0 Necromancy Level 2.0 Fire Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ###... 3% 1 None b - Vampiric Draining Necr ###....... 11% 3 ####... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Animate Skeleton Necr N/A 3% 1 None Magic Dart Conj #... 19% 1 None Searing Ray Conj #....... 28% 2 ##..... Agony Necr ###..... 36% 4 ######. Animate Dead Necr N/A 36% 4 ######. Iskenderun's Mystic Bla Conj #....... 50% 3 ####... Fulminant Prism Conj/Hex #......... 71% 4 ######. Dispel Undead Necr ###..... 71% 5 ####### Irradiate Conj/Tmut #......... 99% 5 ####### Dungeon Overview and Level Annotations Branches: Dungeon (3/12) Altars: Annotations: D:2 exclusions: leopard gecko and ogre D:3 exclusion: ogre Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History You don't have enough magic to cast that spell. You hit the centaur. Your squeeze misses the centaur. The centaur is severely wounded. The centaur hits you with a cursed -3 shortbow! The centaur hits you with a cursed -3 shortbow. * * * LOW HITPOINT WARNING * * * You feel better. The centaur hits you with a cursed -3 shortbow! * * * LOW HITPOINT WARNING * * * Okay, then. Press: ? - help, v - describe, . - travel Here: a centaur, wielding a -3 shortbow and quivering 184 arrows (severely wounded) It was a potion of flight. You feel very buoyant. You fly up into the air. The centaur barely misses you. You are feeling hungry. You hit the centaur. The centaur is severely wounded. The centaur hits you with a cursed -3 shortbow! You die... ###########.## ###.....@c...... #.......#####.## #.....#.# #....##.# .####.#.###.# ........# #.# #####.#.###.# #.......# ##)..#### You could see a centaur. Vanquished Creatures A worker ant (D:2) An adder (D:3) 2 oozes (D:1) A worm (D:3) 3 dart slugs A leopard gecko (D:1) 4 orcs 3 ball pythons 5 bats 2 giant cockroaches (D:3) 3 goblins 10 hobgoblins 8 jackals (D:1) 8 kobolds A quokka (D:3) 5 frilled lizards 4 rats 62 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Grijm the Octopode Wanderer began the quest for the Orb. 0 | D:1 | Grijm set off with the following items: a +0 club, a scroll | of teleportation, a ration {!d}, a +0 dagger; and the | following spells available to memorise: Animate Skeleton, | Pain, Magic Dart, Searing Ray, Vampiric Draining, | Iskenderun's Mystic Blast, Agony, Animate Dead, Fulminant | Prism, Dispel Undead, Irradiate 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 10 | D:1 | Learned a level 1 spell: Pain 79 | D:1 | Reached skill level 1 in Fighting 156 | D:1 | Reached XP level 2. HP: 16/18 MP: 1/3 568 | D:1 | Reached XP level 3. HP: 22/24 MP: 2/5 676 | D:1 | Learned a level 3 spell: Vampiric Draining 1297 | D:2 | Reached skill level 3 in Necromancy 1297 | D:2 | Reached XP level 4. HP: 17/29 MP: 7/7 1449 | D:2 | Noticed an ogre 2157 | D:3 | Reached XP level 5. HP: 32/34 MP: 8/8 2190 | D:3 | Noticed an ogre 2281 | D:3 | Reached skill level 4 in Necromancy 2325 | D:3 | Noticed a centaur 2340 | D:3 | Slain by a centaur Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 1 2 | 2.0 Spellcasting | 2 | 2.0 Necromancy | 3 4 | 4.0 Dodging | | 0.1 Stealth | | 3.0 Hexes | | 3.0 Fire Magic | | 2.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 41 | 16 || 57 Tentacles | 15 | 2 || 17 Constrict | 13 | 4 || 17 Throw: Javelin | 28 | 27 || 55 Cast: Pain | 41 | 12 || 53 Vampiric Draining | | 2 || 2 Use: Potion | | 3 || 3 Stab: Sleeping | | 2 || 2 Eat: Chunk | 4 | 5 || 9 Armor: Skin | 5 | || 5 Dodge: Dodged | 22 | 6 || 28