Grijm Level 1 of the Dungeon (0, 0, D:1) a +0 club (15, 41, D:1) a +0 club (21, 22, D:1) a +0 club (40, 35, D:1) a +0 club (42, 20, D:1) a +0 dagger (43, 19, D:1) a +0 club (44, 18, D:1) a +0 club (48, 47, D:1) a +0 spear (51, 57, D:1) a +0 club (60, 6, D:1) a +0 club (65, 43, D:1) a +0 spear (65, 46, D:1) a +0 dagger Level 2 of the Dungeon (2, 27, D:2) a +0 mace (5, 9, D:2) a +0 quarterstaff (21, 29, D:2) a +0 club (44, -10, D:2) a +0 club (49, 30, D:2) a +0 club (53, 18, D:2) a +0 ring mail Level 3 of the Dungeon (41, -16, D:3) a +1 vampiric dagger (44, -1, D:3) a +0 short sword (46, -27, D:3) a +0 short sword (50, 7, D:3) a +0 ring mail (53, -4, D:3) a +0 hand axe a +0 scale mail (65, -23, D:3) a +0 robe (66, -36, D:3) a +0 pair of gloves Level 4 of the Dungeon (2, -42, D:4) a +0 pair of boots (7, -4, D:4) a +0 scale mail a +0 ring mail a +0 mace a +0 hand axe (10, -40, D:4) a +0 mace (19, -35, D:4) a +0 helmet a +0 animal skin a +3 spear of piercing (19, -34, D:4) a +0 club (21, -33, D:4) a +0 club (23, -13, D:4) a +0 falchion (27, -14, D:4) a +0 ring mail (27, -11, D:4) a +0 club a +0 hunting sling (29, -12, D:4) a +0 club (31, -12, D:4) a +0 dagger a +0 hunting sling (35, -33, D:4) a +0 leather armour (37, -12, D:4) a +0 ring mail (40, -18, D:4) a +0 club (41, -14, D:4) a +0 club (42, -1, D:4) a +0 ring mail (47, -26, D:4) a +0 pair of gloves (49, -29, D:4) a +0 robe Level 5 of the Dungeon [Shop] Asuuba's Antique Weapon Boutique a +0 club (34 gold) a +0 arbalest (153 gold) a +0 whip (85 gold) a +0 trident (119 gold) a +0 club (34 gold) a +0 spear (102 gold) the +8 flail of Springtime {crush, *Contam Int+6 SInv} (2155 gold) It will always inflict at least some extra damage. This minimum extra damage increases with your current reserve of magical power. It affects your intelligence (+6). It lets you see invisible. It causes magical contamination when unequipped. the +6 halberd of the Dozen Tales {drain, rN+ SInv} (1788 gold) A truly terrible weapon, it drains the life of those it strikes. It protects you from negative energy. It lets you see invisible. a +0 club (34 gold) a +0 hand axe of electrocution (323 gold) the +4 serpentine sling {petrify} (2040 gold) It can petrify creatures with low resistance to magic that it strikes. a +1 glaive of venom (503 gold) a +1 glaive of venom (503 gold) (0, 0, D:5) a +0 shortbow (31, 34, D:5) a +0 dagger (33, -1, D:5) a +0 rapier (35, 30, D:5) a +0 trident (46, 28, D:5) a +0 long sword (49, 42, D:5) a +0 club Level 6 of the Dungeon [Shop] Rapuluw's Assorted Antiques a +0 double sword (345 gold) a book of Callings (690 gold) a +0 mace (69 gold) a +0 glaive (149 gold) a scroll of identify (46 gold) a +0 buckler (103 gold) a +0 trident (80 gold) the +6 scale mail "Jinneuw" {MR- Dex+5 Stlth+} (1120 gold) It affects your dexterity (+5). It affects your resistance to hostile enchantments. It makes you more stealthy. a sack of spiders (690 gold) a +1 halberd of flaming (326 gold) a +0 leather armour (46 gold) [Shop] Muocvut's Antique Weapon Shop the +3 quarterstaff "Parhun" {holy, Dex+3} (923 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your dexterity (+3). a cursed -1 morningstar (2 gold) a +0 quarterstaff (104 gold) a +0 hand axe (78 gold) a +0 dagger (52 gold) a +0 long sword (91 gold) a +0 short sword (78 gold) the cursed +1 trident "Miufunn" {speed, +Inv rN+ Int-2 Dex+4} (907 gold) Attacks with this weapon are significantly faster. It affects your intelligence (-2). It affects your dexterity (+4). It protects you from negative energy. It lets you turn invisible. It has a curse placed upon it. a +0 spear (78 gold) [Shop] Huypixt's Book Shoppe a book of Clouds (630 gold) a book of Changes (350 gold) a book of Enchantments (700 gold) a book of Misfortune (280 gold) a book of Frost (490 gold) a book of the Earth (910 gold) a book of Power (630 gold) the Compendium of Mutagenic Curses (322 gold) Spells Type Level a - Corona Hexes 1 b - Confuse Hexes 3 c - Ice Form Ice/Transmutation 4 d - Metabolic Englaciation Hexes/Ice 5 a book of Spatial Translocations (910 gold) a book of Clouds (630 gold) a book of Cantrips (280 gold) a book of Cantrips (280 gold) (0, 0, D:6) a +0 barding (9, -12, D:6) a +0 mace (10, 1, D:6) a +0 flail a gnoll skeleton (11, 1, D:6) a +0 whip a gnoll skeleton (17, 19, D:6) 139 arrows (19, -9, D:6) 27 gold pieces (21, -11, D:6) a scroll of enchant armour (24, -8, D:6) a +0 spear (31, 5, D:6) a +0 war axe