Grijm Level 1 of the Dungeon (0, 0, D:1) 112 arrows (6, -17, D:1) 5 stones (6, -4, D:1) a +0 dagger (8, 17, D:1) 183 bolts (19, 5, D:1) a +0 leather armour (25, -19, D:1) 68 stones (28, -5, D:1) a +0 club (31, 24, D:1) 175 stones (33, -21, D:1) a +0 dagger (49, 15, D:1) a +0 hand axe (63, 6, D:1) a +0 club Level 2 of the Dungeon (4, 33, D:2) a +0 leather armour (9, 38, D:2) a +0 ring mail (19, 38, D:2) a +0 whip (20, 38, D:2) a +0 club (26, -2, D:2) 2 scrolls of noise (33, 13, D:2) a +0 ring mail (38, 29, D:2) 3 scrolls of teleportation (45, 30, D:2) a chunk of flesh (50, 11, D:2) a +0 falchion (59, -10, D:2) a cursed +0 dagger (64, 15, D:2) a +0 club