Grijm Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (2, 10, D:1) a +0 leather armour (unseen) (3, -4, D:1) a +0 club (4, -5, D:1) a +0 club 3 stones (9, 37, D:1) a cursed -3 dagger (unseen) (9, 47, D:1) 123 stones (11, 5, D:1) 140 stones (unseen) (12, 13, D:1) 129 stones (unseen) (15, 41, D:1) a +0 club (18, 10, D:1) a +0 ring mail of fire resistance (unseen) (21, 0, D:1) a +0 club (22, 37, D:1) a +0 club a +0 club (23, 34, D:1) a +0 robe (25, 6, D:1) a +0 leather armour (unseen) (25, 41, D:1) a +0 club (26, 7, D:1) a +0 dagger (27, 29, D:1) 79 stones (unseen) (29, 37, D:1) a +0 short sword (32, 31, D:1) a +0 dagger (33, 14, D:1) 39 large rocks (35, 15, D:1) (unseen) (39, 23, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (14, -48, D:2) 15 needles of confusion (16, -40, D:2) a +0 halberd (25, -22, D:2) a +0 leather armour (25, -15, D:2) (unseen) (26, -49, D:2) 119 stones (29, -46, D:2) a +0 spear (34, -46, D:2) a +0 short sword (40, -36, D:2) 87 bolts (45, -39, D:2) 90 poisoned needles (45, -23, D:2) a +0 dagger (48, -48, D:2) a +0 leather armour (57, -48, D:2) 105 poisoned needles Level 3 of the Dungeon (0, 0, D:3) a scroll of identify (5, 11, D:3) a scroll of enchant armour (7, 12, D:3) 15 gold pieces (20, 3, D:3) a bat skeleton