Grijm Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (4, 10, D:1) a +0 whip (11, 0, D:1) a +0 club a +0 club (17, -4, D:1) a +0 spear (unseen) (26, 34, D:1) a +0 dagger (28, 24, D:1) a +0 club (32, 21, D:1) a cursed +0 club (38, 21, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 club (6, -1, D:2) a cursed +0 club a +0 hunting sling 150 sling bullets a +0 short sword (7, 0, D:2) a +0 club a +0 whip a +0 animal skin a +0 short sword a +0 falchion (8, 0, D:2) a +0 club a +0 club a +0 hunting sling a +0 dagger (11, -9, D:2) a +4 quarterstaff of chaos the gnoll corpse of Crazy Yiuf (skeletalised by now) (22, 3, D:2) a +0 scale mail (35, 7, D:2) a +0 mace (unseen) (37, 13, D:2) a +0 club (42, 23, D:2) a +0 hand axe (44, 22, D:2) 140 arrows (45, 21, D:2) a +0 whip (46, 19, D:2) a +0 dagger (48, 21, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 falchion (2, 20, D:3) a book of Minor Magic (14, -13, D:3) a +0 hand axe (15, -11, D:3) a +0 robe (17, 1, D:3) a +0 ring mail a +0 robe (19, 25, D:3) a +0 leather armour (23, 2, D:3) a +0 ring mail a +0 club (24, -7, D:3) a +0 leather armour