Grijm Level 1 of the Dungeon (0, 0, D:1) a +0 club (unseen) (6, -5, D:1) a +0 dagger (unseen) (15, 9, D:1) a +0 club (unseen) (24, -23, D:1) (unseen) (28, -9, D:1) (unseen) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (unseen) (3, 9, D:2) a +0 dagger (unseen) (29, 50, D:2) a +0 club (31, 29, D:2) a +0 club (34, 23, D:2) a +0 robe (unseen) (35, 44, D:2) (unseen) (38, 18, D:2) a +0 club (43, 6, D:2) a +0 dagger (unseen) (44, 9, D:2) a +0 dagger (unseen) (50, 39, D:2) a +0 dagger (unseen) Level 3 of the Dungeon (0, 0, D:3) a cursed +0 scale mail (unseen) (10, -41, D:3) a +0 flail (13, -33, D:3) (unseen) (17, -44, D:3) a +0 short sword (17, -43, D:3) a +0 hand axe (18, -44, D:3) a +0 falchion a +0 whip (27, 0, D:3) a +0 robe (37, -42, D:3) a +0 ring mail (still there?) a +0 dagger (still there?) (38, -43, D:3) a +0 leather armour a +0 trident (38, -42, D:3) a +0 trident (39, -38, D:3) a +0 hand axe (41, -33, D:3) a +0 dagger (43, -33, D:3) a +0 leather armour (43, -25, D:3) (unseen) (51, -1, D:3) a cursed +0 quarterstaff (54, -35, D:3) a +0 falchion a +1 dagger of speed a +0 club a +0 dagger a +0 leather armour Level 4 of the Dungeon [Shop] Sucipp's Weapon Emporium the +5 quarterstaff of Sin {protect, Int+3} (603 gold) It grants its wielder temporary protection when it strikes (+7 to AC). It affects your intelligence (+3). a +0 war axe (49 gold) 196 bolts (274 gold) a +0 flail (49 gold) a +2 shortbow of seeking (210 gold) a +0 long sword (49 gold) the +7 Singing Sword {slice} (1400 gold) It will always inflict at least some extra damage. This minimum extra damage increases with your current reserve of magical power. a +0 rapier (56 gold) 179 stones (250 gold) 76 poisoned needles (212 gold) a +1 glaive of freezing (261 gold) a +0 mace (42 gold) (0, 0, D:4) a +0 robe (still there?) a +0 dagger (still there?) (2, 1, D:4) a +0 leather armour a +0 club a +0 leather armour a +0 falchion (5, 11, D:4) a +0 giant spiked club (unseen) (13, -17, D:4) (unseen) (29, 12, D:4) a +0 dagger a +0 hunting sling (29, 13, D:4) a +0 club (29, 14, D:4) a +0 dagger a cursed -1 club (29, 15, D:4) a +0 trident a +0 animal skin (29, 17, D:4) a +0 shortbow (30, 12, D:4) a +0 club (31, -21, D:4) (unseen) (32, 11, D:4) a +0 dagger (unseen) (35, -12, D:4) (unseen) (36, 12, D:4) a +0 hunting sling (42, -17, D:4) a cursed +0 ring mail (unseen) Level 5 of the Dungeon [Shop] Oleik's Armour Boutique a +0 leather armour (24 gold) a +0 chain mail (54 gold) a cursed +0 leather armour (1 gold) a +2 leather armour of cold resistance (228 gold) a +1 leather armour of poison resistance (132 gold) a +0 leather armour (24 gold) a +0 scale mail (48 gold) the +7 Kryia's mail coat {PotionHeal*2 rC+ RMsl} (960 gold) It protects you from cold. It protects you from missiles. a +0 large shield (54 gold) a +0 plate armour (276 gold) a +0 ring mail (48 gold) (0, 0, D:5) a +0 ring mail (5, -6, D:5) a +0 dagger (unseen) (8, -12, D:5) the cursed amulet of Sueh {Inacc +Fly} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It lets you fly. It has a curse placed upon it. (9, -11, D:5) a +0 spear a +0 scale mail (11, -26, D:5) a +2 trident of flaming a +0 scale mail (12, -11, D:5) a +0 whip a +0 leather armour (17, -13, D:5) a +0 club a +0 ring mail (18, -19, D:5) a +0 trident a +0 leather armour (19, -18, D:5) a +0 flail (19, -14, D:5) a cursed +0 scale mail a +0 whip (19, -13, D:5) a +0 giant club (unseen) (24, -42, D:5) a +0 trident a +0 plate armour (29, -32, D:5) a +0 giant spiked club (39, -20, D:5) a cursed +0 great sword a +1 robe of resistance (43, -46, D:5) a +0 spear (unseen) Level 6 of the Dungeon (0, 0, D:6) 152 sling bullets (3, 1, D:6) a scroll of identify (unseen) (6, 0, D:6) 13 gold pieces (unseen) Level 7 of the Dungeon (0, 0, D:7) a +0 scale mail (3, 5, D:7) a +0 dagger (13, -14, D:7) a +0 spear (17, -31, D:7) a +0 ring mail (still there?) a +0 mace (still there?) (20, 12, D:7) a +5 flail a +0 robe a +3 scimitar a +0 robe (23, 5, D:7) a +0 hunting sling (unseen) (26, 8, D:7) a +0 short sword (26, 16, D:7) a +0 falchion (27, -18, D:7) a +0 leather armour (still there?) a cursed -1 mace (still there?) (27, 5, D:7) a +0 ring mail a +0 ring mail a +0 hand axe (27, 6, D:7) a +0 club (27, 7, D:7) a +0 robe of magic recovery a +0 dagger (28, -21, D:7) a cursed +0 leather armour a +0 leather armour (28, -19, D:7) a +0 hand axe (28, 6, D:7) a +0 leather armour a +0 flail (28, 15, D:7) a +2 falchion a +0 robe (29, 15, D:7) a +3 falchion of freezing a +0 robe (30, 6, D:7) a +0 scale mail (still there?) a +0 chain mail (still there?) a +0 dagger (still there?) (37, -30, D:7) a +0 dagger (unseen) (43, 3, D:7) a +0 flail a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) 191 arrows (unseen) (1, 10, D:8) a potion of degeneration (6, -3, D:8) a potion of heal wounds (unseen) (7, 0, D:8) a scroll of enchant armour (unseen) (11, -6, D:8) the +2 ring mail "Qelleoce" {Str+4 Int+4} It affects your strength (+4). It affects your intelligence (+4). (unseen) (13, -10, D:8) a +0 hand axe (unseen) (13, 3, D:8) a +0 blowgun (still there?) a +0 short sword (still there?) 19 poisoned needles (still there?) a +0 cloak (still there?) a wand of flame (14) (still there?) 14 gold pieces (still there?) (15, 12, D:8) 16 gold pieces (unseen) (16, -2, D:8) a +0 leather armour (unseen) (16, 0, D:8) a throwing net {=f} (22, -2, D:8) (unseen) (26, 10, D:8) a +0 club (unseen) the Ecumenical Temple (0, 0, Temple) (unseen) (7, -7, Temple) a cursed -2 ring of evasion a +1 hat the cursed amulet of Vision {SInv *Curse} [amulet of nothing] It lets you see invisible. It curses itself when equipped. It has a curse placed upon it. (8, -11, Temple) (unseen) (10, -8, Temple) (unseen) (11, -10, Temple) (unseen) Level 1 of the Lair of Beasts (0, 0, Lair:1) a porcupine skeleton (3, 6, Lair:1) a wolf skeleton (3, 8, Lair:1) a wolf skeleton (4, 6, Lair:1) a wolf skeleton (11, -4, Lair:1) a +2 chain mail of poison resistance (29, -11, Lair:1) a hydra corpse (skeletalised by now) (36, -19, Lair:1) a +1 dagger of venom (36, -15, Lair:1) an uncursed amulet of the gourmand