Grijm Level 1 of the Dungeon (0, 0, D:1) a +0 hunting sling (10, -22, D:1) a +0 hunting sling (12, -21, D:1) a +0 dagger (24, 1, D:1) a scroll of random uselessness (27, -33, D:1) a +0 club (29, -33, D:1) a +0 dagger (31, -32, D:1) a +0 dagger (31, -10, D:1) a +0 scale mail (32, -32, D:1) a +0 dagger (32, -30, D:1) a +0 robe (35, -15, D:1) a +0 club (36, 7, D:1) a +0 club (40, -36, D:1) a +0 buckler (44, -34, D:1) a +0 robe (49, 12, D:1) a +2 scutum of positive energy (53, -29, D:1) a +0 hunting sling (61, -15, D:1) a +0 dagger (62, -16, D:1) a +0 club (63, -36, D:1) a scroll of random uselessness Level 2 of the Dungeon (0, 0, D:2) 7 gold pieces (7, 13, D:2) 10 gold pieces (9, 43, D:2) a +0 short sword (11, 43, D:2) a +0 dagger a +0 rapier (12, 47, D:2) a +0 short sword (12, 48, D:2) a +0 short sword (14, -16, D:2) a ball python skeleton (17, 35, D:2) a scroll of vulnerability (19, 50, D:2) a +0 short sword (21, 47, D:2) a cursed +0 whip {(Curse: Int-3)} (22, 45, D:2) a +0 short sword (24, -16, D:2) a +0 scale mail (24, -11, D:2) a +0 short sword (24, 6, D:2) a scroll of enchantment (33, -2, D:2) a cinder newt skeleton (34, -1, D:2) an adder skeleton a cinder newt skeleton (46, 3, D:2) a +0 whip (50, -12, D:2) a +0 chain mail