Grijm Level 1 of the Dungeon (10, -5, D:1) a +0 dagger (11, 5, D:1) a +0 dagger (20, 18, D:1) a +0 dagger (21, 4, D:1) a +0 club (24, 17, D:1) a +0 club (31, 21, D:1) a +0 dagger (32, -11, D:1) a +0 robe (37, -21, D:1) a +0 club (37, 22, D:1) a +0 scale mail (40, 1, D:1) a +0 dagger a +0 animal skin a +0 helmet (41, 12, D:1) a +0 club (42, 19, D:1) a +0 club (46, 0, D:1) a +3 ring mail (48, -1, D:1) a +0 club (48, 5, D:1) a cursed -3 club Level 2 of the Dungeon (0, 0, D:2) a +0 flail (9, 24, D:2) a +0 dagger (10, 36, D:2) a +0 short sword (13, 28, D:2) a +0 dagger (17, 0, D:2) a +0 spear (19, 3, D:2) a +0 short sword (21, 16, D:2) a +0 plate armour (22, -6, D:2) a +0 club (23, 2, D:2) a +0 club (25, 1, D:2) a +0 club (25, 16, D:2) a +0 war axe (27, 2, D:2) a +0 dagger (30, 2, D:2) a +0 dagger (31, 33, D:2) a +0 club (32, 2, D:2) a +0 club (38, -7, D:2) a +0 dagger (47, -5, D:2) a +0 hunting sling (55, 10, D:2) a cursed -2 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 falchion a +0 leather armour (4, 2, D:3) a +0 dagger a +0 robe (5, 12, D:3) a +0 trident a +0 ring mail (7, 11, D:3) a +0 hand axe (9, -1, D:3) a +0 spear (9, 1, D:3) a +0 ring mail (38, 12, D:3) a +0 mace (41, 16, D:3) a +0 robe (45, 22, D:3) a +0 trident a +0 scale mail Level 4 of the Dungeon (0, 0, D:4) a +0 rapier (16, -7, D:4) a +0 pair of boots (17, -20, D:4) the +5 ring mail of Cowardice {*Slow Slay+5} It affects your accuracy and damage with ranged weapons and melee attacks (+5). It may slow you when you take damage. (23, -39, D:4) 16 gold pieces (27, -12, D:4) a +0 trident (32, -41, D:4) a +0 club (33, -29, D:4) a +0 mace (39, -23, D:4) a potion of heal wounds (41, -23, D:4) a scroll of teleportation (43, -21, D:4) a cursed +0 leather armour (49, -26, D:4) a +0 dagger a +0 ring mail