Grijm Level 1 of the Dungeon (0, 0, D:1) a +0 club (unseen) (5, -30, D:1) a +0 dagger (unseen) (5, -13, D:1) a +0 flail (unseen) (8, -30, D:1) a +0 club (8, 2, D:1) a +0 club (unseen) (19, -6, D:1) a cursed +0 leather armour (20, -20, D:1) a +0 club (22, -3, D:1) a +0 robe (35, -12, D:1) a +0 leather armour (40, -24, D:1) a +0 whip (unseen) Level 2 of the Dungeon (0, 0, D:2) 93 bolts (unseen) (3, -21, D:2) a +0 long sword (unseen) (5, -2, D:2) a +0 ring mail (9, -20, D:2) a +0 scale mail (unseen) (10, -16, D:2) a +0 flail (11, -11, D:2) 178 stones (unseen) (12, 2, D:2) (unseen) (26, -8, D:2) a +0 dagger (28, -3, D:2) a +0 flail (34, 1, D:2) a +0 short sword (36, -11, D:2) a +0 scythe a +0 robe (37, -9, D:2) a +0 flail (38, -10, D:2) a +0 spear (38, -9, D:2) a +0 dagger a +0 spear (39, -10, D:2) a +0 chain mail (39, -9, D:2) a +0 club a +0 club (40, -11, D:2) a +0 club a +0 club (40, -10, D:2) a +0 dagger (unseen) (46, -31, D:2) a +2 short sword of electrocution (still there?) 2 stones (still there?) (49, -34, D:2) a +0 robe (unseen) Level 3 of the Dungeon (0, 0, D:3) a +0 helmet a +0 animal skin a +0 spear (1, 2, D:3) a +0 club (1, 3, D:3) a +0 club a +0 dagger (2, 10, D:3) a +0 chain mail (3, 2, D:3) a +0 club (13, 15, D:3) a +0 club (27, 41, D:3) a +0 robe (29, 48, D:3) a +0 dagger a +0 robe (35, 31, D:3) a +0 dagger (43, 9, D:3) a +0 club (43, 23, D:3) a +0 mace (unseen) (44, 25, D:3) a +3 quarterstaff of chaos (61, 13, D:3) a cursed -1 club Level 4 of the Dungeon (17, -11, D:4) 172 arrows (19, 20, D:4) 157 bolts (21, 16, D:4) 137 arrows (22, 5, D:4) 120 poisoned needles (25, 4, D:4) 78 poisoned needles (29, 14, D:4) a +0 giant club (31, 24, D:4) a +0 giant club (32, 26, D:4) a +0 short sword (36, -2, D:4) the +3 leather armour "Ciystrurgh" {*Contam +Inv rN+++ MP-9} It renders you almost immune to negative energy. It affects your magic capacity (-9). It lets you turn invisible. It causes magical contamination when unequipped. (41, -11, D:4) a +0 long sword Level 5 of the Dungeon (0, 0, D:5) 129 bolts (11, 2, D:5) a +0 shortbow 232 arrows (22, 9, D:5) a +0 dagger (30, 21, D:5) a +0 quarterstaff (42, 4, D:5) a +0 short sword (45, -4, D:5) a book of Geomancy Level 6 of the Dungeon [Shop] Paefiob's Magic Scroll Shop 3 scrolls of remove curse (90 gold) a scroll of teleportation (30 gold) (0, 0, D:6) a +0 hunting sling a -1 mace a +0 hunting sling (4, -17, D:6) a +0 rapier a +0 leather armour (4, -16, D:6) a +0 dagger a +0 robe (4, -15, D:6) 103 arrows (26, -21, D:6) a +0 hand axe (29, -25, D:6) 3 scrolls of amnesia (29, -21, D:6) 166 arrows (37, -10, D:6) 207 bolts (39, 8, D:6) a +0 hand axe (40, 8, D:6) the ring of Cuyca {*Contam +Fly Dex+4 Stlth+} [ring of flight] It affects your dexterity (+4). It lets you fly. It causes magical contamination when unequipped. It makes you more stealthy. (41, 19, D:6) a +0 ring mail (43, -9, D:6) a +0 chain mail (47, -30, D:6) a +0 hand axe (54, -15, D:6) a +0 club (58, 12, D:6) a +0 ring mail (59, -20, D:6) a +0 leather armour (60, -5, D:6) a +0 falchion Level 7 of the Dungeon (0, 0, D:7) a cursed +0 dagger (2, 1, D:7) a +0 ring mail (8, 3, D:7) a cursed -1 quarterstaff (14, 0, D:7) a +0 falchion (19, -17, D:7) a +0 robe a +0 spear (23, -10, D:7) a +0 war axe a +0 leather armour a +0 dagger a +0 robe a +0 short sword (23, -9, D:7) a +0 dagger a +0 ring mail (24, -26, D:7) a +0 leather armour a +0 whip (24, -25, D:7) a +0 flail (24, -24, D:7) a +0 ring mail a +0 mace (25, -25, D:7) a cursed -3 morningstar Level 8 of the Dungeon (0, 0, D:8) a +0 short sword (1, -27, D:8) 117 arrows (3, -7, D:8) a cursed +0 falchion a +0 leather armour (4, -6, D:8) a +0 battleaxe a +0 chain mail (8, 20, D:8) a +0 scale mail (20, -17, D:8) a +0 blowgun 11 poisoned needles a +0 rapier (21, -17, D:8) a +0 short sword a +0 hand crossbow 152 bolts (21, -16, D:8) a +0 club (23, -16, D:8) a +0 scale mail (25, 5, D:8) a +0 whip (26, -1, D:8) a +0 dagger (26, 4, D:8) a +0 short sword (26, 5, D:8) a +0 short sword (26, 6, D:8) 62 bolts a +0 hand crossbow (27, 6, D:8) a +0 robe 159 arrows a cursed -1 shortbow (28, -18, D:8) a +0 short sword a +0 hand crossbow 118 bolts (33, 5, D:8) a +0 giant spiked club (35, -12, D:8) a +0 pair of gloves (46, -25, D:8) a +0 spear (46, -24, D:8) a +0 spear (47, -26, D:8) a +0 spear (47, -22, D:8) a +0 rapier (48, -33, D:8) a scroll of amnesia (48, -25, D:8) a +0 spear (48, -4, D:8) a +0 troll leather armour Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 dagger (15, -19, Lair:1) a +3 rapier (48, -51, Lair:1) (unseen) (48, -4, Lair:1) an uncursed ring of attention Level 2 of the Lair of Beasts (0, 0, Lair:2) a porcupine skeleton (8, 1, Lair:2) a +0 falchion (9, 11, Lair:2) 167 arrows (15, -5, Lair:2) a bullfrog skeleton (18, 13, Lair:2) a cane toad corpse (21, 6, Lair:2) a basilisk corpse (23, 9, Lair:2) a +0 trident a merfolk corpse (24, 9, Lair:2) a ration