Grijm Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (0, 7, D:1) a +0 robe (4, 6, D:1) a +0 whip (15, -5, D:1) a +0 leather armour (15, 20, D:1) a +0 dagger (27, -22, D:1) a +0 club (27, 9, D:1) a +0 club (35, -31, D:1) a +0 club (35, -18, D:1) a +0 whip (36, -20, D:1) a +0 dagger (38, 18, D:1) a +0 mace (41, 17, D:1) a scroll of teleportation (44, -15, D:1) a +0 club a +0 club a +0 dagger a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (27, 18, D:2) a +0 club (30, 9, D:2) a +0 robe (35, -3, D:2) a +0 hand axe (47, -7, D:2) a +0 whip (48, -8, D:2) a +0 falchion (49, -14, D:2) 65 poisoned needles Level 3 of the Dungeon (1, -11, D:3) a +0 dagger a +0 leather armour (2, -11, D:3) a +1 dagger of chaos a +0 leather armour (8, -14, D:3) a +0 mace (12, 10, D:3) a +0 war axe (15, -19, D:3) a +0 club (23, 7, D:3) a +0 hand axe (24, -11, D:3) a +0 trident (33, -17, D:3) a +0 war axe (33, 8, D:3) 168 bolts (37, -3, D:3) a +0 blowgun 10 poisoned needles Level 4 of the Dungeon (0, 0, D:4) 85 poisoned needles (25, 29, D:4) 84 poisoned needles (41, 44, D:4) 147 bolts (42, 40, D:4) a +1 dire flail of venom a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) 131 bolts (5, -28, D:5) 131 arrows (7, -29, D:5) 2 scrolls of amnesia (9, -35, D:5) a +0 whip (11, -38, D:5) a +0 robe (13, -18, D:5) a +0 robe (14, -24, D:5) the +1 robe of Unreason {rElec rF+++ Stlth- Archmagi} It renders you almost immune to fire. It insulates you from electricity. It increases the power of your magical spells. It makes you less stealthy. (18, -17, D:5) a +0 leather armour (19, -36, D:5) a book of Cantrips (20, -18, D:5) a +0 mace (21, -29, D:5) a +0 shortbow (21, -2, D:5) a +0 plate armour (22, -36, D:5) a +0 dagger (24, -11, D:5) a +0 pair of gloves Level 6 of the Dungeon [Shop] Udghey Irooho's Antique Weapon Emporium the cursed +2 long sword of Calamity {slice, +Fly Str+4 Int-4 Dex+4} (831 gold) It will always inflict at least some extra damage. This minimum extra damage increases with your current reserve of magical power. It affects your strength (+4). It affects your intelligence (-4). It affects your dexterity (+4). It lets you fly. It has a curse placed upon it. a cursed -2 mace (2 gold) a +1 whip of venom (280 gold) a +0 flail (98 gold) a +0 spear of freezing (207 gold) a cursed +0 hunting sling (2 gold) a +0 broad axe of venom (190 gold) a +2 morningstar of protection (470 gold) a +0 short sword (84 gold) a +2 flail of holy wrath (512 gold) [Shop] Dischi Refao's Antique Armour Shop the +1 helmet of Votir {rElec} (658 gold) It insulates you from electricity. a +0 pair of boots (126 gold) the +3 chain mail of the Barnacle {+Blink rN++ Str+2 Int-2} (1232 gold) It affects your strength (+2). It affects your intelligence (-2). It greatly protects you from negative energy. It lets you blink. a +0 chain mail (126 gold) a +0 ring mail (112 gold) a +0 scale mail (112 gold) a cursed +0 leather armour (2 gold) (0, 0, D:6) a +0 flail a +0 leather armour (0, 3, D:6) a +0 dagger (1, 2, D:6) a cursed +0 ring mail a +0 dagger a +0 robe (11, 20, D:6) a +0 shortbow of flaming 144 arrows (20, 12, D:6) a Young Poisoner's Handbook (26, 0, D:6) a +0 leather armour (34, -4, D:6) a +1 hand axe of venom (35, -3, D:6) a cursed -2 war axe a +0 hand axe (36, -2, D:6) a +0 hand axe a +0 flail a +0 scale mail (41, -8, D:6) a +0 trident (41, 11, D:6) 79 poisoned needles (42, -10, D:6) a +0 club (42, -5, D:6) a +0 leather armour (43, -2, D:6) a +0 dagger a cursed -2 mace a +0 scale mail of cold resistance (44, 24, D:6) a +0 dagger a +0 robe (44, 27, D:6) a +0 war axe a +0 plate armour (45, 2, D:6) a +0 dagger a +0 chain mail a +0 flail (45, 10, D:6) a +0 dagger a +0 whip a +0 long sword (45, 26, D:6) a +0 club a +0 chain mail (46, 12, D:6) a +0 war axe (47, 12, D:6) a +0 giant club (47, 21, D:6) a +0 dagger a +0 ring mail (47, 24, D:6) a +0 hand axe a +0 plate armour of magic resistance (47, 25, D:6) a +0 dagger (48, 3, D:6) a +0 dagger a +0 leather armour (51, 25, D:6) a +0 club Level 7 of the Dungeon (6, 3, D:7) a +0 animal skin (7, -27, D:7) the ring of Kexief {+Fly Str-2 Dex+5} [ring of flight] It affects your strength (-2). It affects your dexterity (+5). It lets you fly. (7, 6, D:7) a +0 animal skin (7, 7, D:7) a +0 animal skin (8, 7, D:7) a +0 whip of electrocution a +0 robe a +0 animal skin (11, -34, D:7) a +0 club a +0 whip (12, -34, D:7) a +0 whip a +0 robe a +0 spear (13, -34, D:7) a +0 club (27, -6, D:7) a +3 hand crossbow of freezing (27, 21, D:7) the cursed +3 shortbow of the Wolf {speed, rC++} Attacks with this weapon are significantly faster. It greatly protects you from cold. It has a curse placed upon it. (29, 2, D:7) a +0 war axe (31, 5, D:7) a +0 rapier (31, 6, D:7) a +0 hand axe (32, -23, D:7) a +0 hand axe a cursed +0 animal skin (36, -3, D:7) a +2 hand axe of chopping a +0 dagger a +0 robe a +0 flail a +0 leather armour a cursed -2 dagger a +0 robe (37, -3, D:7) a +0 dagger a +0 leather armour (39, -28, D:7) a +0 short sword a +2 ring mail of cold resistance (40, -25, D:7) a +0 dagger a +0 robe of magic resistance (42, 2, D:7) a +0 robe (46, -19, D:7) a +0 falchion (50, -20, D:7) a +0 dagger a +0 robe (55, -21, D:7) a +0 mace a cursed -3 giant spiked club (62, 9, D:7) a +1 dagger of speed a +0 ring mail a +0 flail a +0 whip a +0 leather armour of magic resistance (62, 10, D:7) a +0 flail (62, 11, D:7) a +0 dagger Level 1 of the Lair of Beasts (0, 0, Lair:1) 138 stones (3, 52, Lair:1) a scroll of identify (16, 28, Lair:1) 72 stones (18, 40, Lair:1) a wand of disintegration (6) (22, 31, Lair:1) 15 gold pieces (29, 49, Lair:1) a ration (30, 29, Lair:1) a +0 leather armour (32, 47, Lair:1) a scroll of identify (33, 34, Lair:1) 207 bolts (33, 49, Lair:1) a potion of flight (33, 51, Lair:1) 17 gold pieces (35, 54, Lair:1) 27 gold pieces (42, 19, Lair:1) a +0 trident (43, 20, Lair:1) an elephant skeleton (49, 34, Lair:1) a +0 robe (50, 37, Lair:1) 10 gold pieces (50, 44, Lair:1) 15 gold pieces (69, 24, Lair:1) a potion of berserk rage (69, 26, Lair:1) a potion of lignification (69, 52, Lair:1) a potion of mutation (70, 25, Lair:1) a potion of heal wounds (71, 26, Lair:1) 15 gold pieces (72, 26, Lair:1) 15 gold pieces (72, 27, Lair:1) a +2 long sword of holy wrath (72, 38, Lair:1) (unseen) Level 2 of the Lair of Beasts (0, 0, Lair:2) a blink frog corpse (2, 0, Lair:2) a blink frog corpse (3, -1, Lair:2) +0 acid dragon scales an acid dragon corpse a blink frog corpse (4, 1, Lair:2) a wyvern corpse (13, 0, Lair:2) 2 scrolls of noise (20, -7, Lair:2) an elephant skeleton