Grijm Level 1 of the Dungeon (0, 0, D:1) a jackal skeleton (5, 21, D:1) a +0 dagger a bat corpse (skeletalised by now) a goblin corpse (skeletalised by now) (7, -4, D:1) a +0 spear (16, -13, D:1) a bat skeleton (26, -14, D:1) a +0 club (26, -1, D:1) a bat corpse (28, 22, D:1) a poisoned dart (42, 23, D:1) a bat skeleton (42, 30, D:1) a hobgoblin corpse (skeletalised by now) (43, 2, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (1, 6, D:2) a +0 leather armour (3, 0, D:2) 8 gold pieces (11, -2, D:2) a +0 robe