Grijm Level 1 of the Dungeon (13, 20, D:1) 6 stones (18, 22, D:1) a +0 dagger a goblin skeleton (19, 23, D:1) a ball python skeleton a frilled lizard skeleton (25, 3, D:1) a +0 dagger (26, 8, D:1) a bat skeleton (54, 12, D:1) a bat skeleton (54, 13, D:1) a jackal skeleton (55, 8, D:1) a jackal corpse (skeletalised by now) (55, 11, D:1) a rat skeleton Level 2 of the Dungeon (5, 12, D:2) a +0 robe (8, 11, D:2) a +0 mace (8, 43, D:2) a bat skeleton (9, 54, D:2) a frilled lizard corpse (skeletalised by now) (10, 37, D:2) a +0 spear (13, 12, D:2) a ball python corpse (skeletalised by now) (16, 37, D:2) a +0 flail (19, 13, D:2) a +0 trident (21, 31, D:2) a +0 dagger (23, 15, D:2) a +0 robe (28, 30, D:2) a bat skeleton (40, 36, D:2) a +0 leather armour a +0 robe (42, 4, D:2) an adder corpse (skeletalised by now) (43, 54, D:2) a +0 dagger a goblin corpse (skeletalised by now) (47, 13, D:2) a +0 club a kobold corpse (skeletalised by now) (55, 13, D:2) a frilled lizard corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe a +0 ring mail a +0 mace a +0 leather armour an orc corpse an orc corpse (4, 23, D:3) 3 stones (7, 14, D:3) a +0 club a goblin corpse