Grijm Level 1 of the Dungeon (5, 0, D:1) a rat skeleton (7, 9, D:1) 5 stones (10, 3, D:1) a bat skeleton (16, 15, D:1) a kobold skeleton (21, 19, D:1) a +0 club 3 stones a kobold skeleton (22, 9, D:1) a +0 dagger (27, 32, D:1) a +0 short sword a kobold corpse (skeletalised by now) (28, 21, D:1) a +0 dagger a goblin skeleton (30, 24, D:1) a hobgoblin skeleton (34, 28, D:1) a +0 dagger (39, 15, D:1) a hobgoblin skeleton (39, 17, D:1) a rat skeleton (39, 28, D:1) a quokka corpse (skeletalised by now) (40, -7, D:1) a ball python skeleton (40, 17, D:1) a bat skeleton (41, 0, D:1) a +0 sling (41, 5, D:1) a hobgoblin skeleton (41, 27, D:1) a +0 robe (49, 4, D:1) a +0 robe (49, 14, D:1) 2 stones Level 2 of the Dungeon (0, 0, D:2) a +0 pair of gloves (7, -6, D:2) a +0 great sword