Dungeon Crawl Stone Soup version 0.33-a0-1197-gff708282ee (webtiles) character file. Game seed: 1593107597951507020 28 Grijm the Conjurer (level 3, -6/28 HPs) Began as a Naga Conjurer on Apr 3, 2025. Killed from afar by Terence (9 damage) ... with a puff of flame ... on level 2 of the Dungeon on Apr 4, 2025. The game lasted 00:05:09 (1518 turns). Grijm the Conjurer (Naga Conjurer) Turns: 1518, Time: 00:05:10 Health: -6/28 AC: 2 Str: 11 XL: 3 Next: 14% Magic: 3/7 EV: 8 Int: 18 God: Gold: 21 SH: 0 Dex: 9 Spells: 4/7 levels left rFire . . . f - +1 short sword (venom) rCold . . . (no offhand) rNeg . . . g - +0 leather armour rPois + (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no barding) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: very slow A: AC +1, large, see invisible, deformed body, poison resistance, slowness 2, spit poison 1, naga tail 1 a: Spit Poison You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 21 gold pieces. Inventory: Hand Weapons f - a +1 short sword of venom (weapon) Missiles d - 6 boomerangs Armour g - a +0 leather armour (worn) Scrolls c - a scroll of revelation {unknown} h - a scroll of fog {unknown} i - a scroll of vulnerability {unknown} k - a scroll of identify {unknown} l - a scroll of teleportation {unknown} Potions a - 3 potions of curing {unknown} b - 2 potions of magic e - 2 potions of berserk rage {unknown} j - a potion of ambrosia {unknown} m - a potion of heal wounds {unknown} Skills: - Level 1.5 Dodging - Level 3.0 Stealth + Level 2.7 Spellcasting + Level 4.5 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 b - Searing Ray Conj 36% 2d5 5% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 65% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10276 Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations Your serpentine skin is tough. (AC +1) You have supernaturally acute vision. (SInv) Armour fits poorly on your strangely shaped body. Your system is resistant to poisons. (rPois) You cover ground very slowly. You can spit poison. You have a snake-like lower body. Message History There is a stone staircase leading up here. Cast which spell? (? or * to list) Aiming: Searing Ray (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 hand axe, wearing a +0 scale mail, quivering stones and carrying a wand of flame (81% to hit) The searing ray hits Terence but does no damage. (Press . to maintain the ray.) Terence throws a stone. The stone hits you. The searing ray misses Terence. The searing ray misses Terence. The searing ray hits Terence. Terence is moderately wounded. You finish channelling your searing ray. You barely miss Terence. Terence is moderately wounded. Terence closely misses you. You barely miss Terence. Terence is moderately wounded. Terence screams, "I hate armataurs! They have no honour!" Terence zaps a wand. The puff of flame hits you! You hit Terence but do no damage. Terence is poisoned. Terence is moderately wounded. Terence misses you. You hit Terence but do no damage. Terence looks as sick as possible! Terence is moderately wounded. Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * You barely miss Terence. Terence is heavily wounded. Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * Okay, then. Terence looks scornfully at you. Terence misses you. You hit Terence. Terence looks as sick as possible! Terence is severely wounded. Terence barely misses you. Terence zaps a wand. The puff of flame hits you! You die... Terence says, "Finally, peace and quiet." ..........# ..........# #........## #.......# #######.# #.# #.## #########..###### #....@<@......... #..########.####. # .# .. #. .. .# You could see Terence (extremely poisoned). Vanquished Creatures 3 bats (D:1) 3 endoplasms (D:1) 3 giant cockroaches (D:1) 3 hobgoblins (D:1) 3 kobolds (D:1) 2 quokkas (D:1) 3 ball pythons A frilled lizard (D:1) 2 goblins (D:1) 2 rats (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Grijm the Naga Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 280 | D:1 | Reached XP level 2. HP: 22/22 MP: 5/5 308 | D:1 | Learned a level 2 spell: Searing Ray 661 | D:1 | Reached XP level 3. HP: 28/28 MP: 2/6 1167 | D:2 | Noticed Terence 1518 | D:2 | Killed from afar by Terence Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_triangle_small, layout_basic D:2: layout_rooms, shapermc_ecumenical_altar_hornbeckon, minmay_split_cup_small, uniq_terence Action || total ---------------------------++------- Melee: Short sword || 23 Unarmed || 3 Cast: Magic Dart || 50 Searing Ray || 1 Armour: Robe || 10 Leather armour || 25 Dodge: Dodged || 22 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1721 | 1630 | 91 | 766 | 539 | 2 | 860.5 | Dungeon | 1721 | 1630 | 91 | 766 | 539 | 2 | 860.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1614 daAuts D:2: 106 daAuts