Dungeon Crawl Stone Soup version 0.33-a0-1313-g4b0afb21ba (webtiles) character file. Game seed: 2187816073321926640 38 Grijm the Conjurer (level 3, 0/28 HPs) Began as a Naga Conjurer on Apr 8, 2025. Slain by Terence ... wielding a +0 mace (8 damage) ... on level 2 of the Dungeon. The game lasted 00:02:07 (1342 turns). Grijm the Conjurer (Naga Conjurer) Turns: 1342, Time: 00:02:08 Health: 0/28 AC: 2 Str: 11 XL: 3 Next: 43% Magic: 1/7 EV: 8 Int: 18 God: Gold: 135 SH: 0 Dex: 9 Spells: 4/7 levels left rFire . . . c - +0 dagger rCold . . . (no offhand) rNeg . . . a - +0 robe rPois + (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no barding) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: short of breath, very slow A: AC +1, large, see invisible, deformed body, poison resistance, spit poison 1, naga tail 1 a: Spit Poison You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 135 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls e - a scroll of teleportation {unknown} i - a scroll of blinking {unknown} Potions b - a potion of magic d - a potion of heal wounds {unknown} f - 2 potions of haste {unknown} g - 2 potions of lignification {unknown} h - a potion of invisibility {unknown} Skills: - Level 1.5 Dodging - Level 3.0 Stealth + Level 2.8 Spellcasting + Level 4.6 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10383 Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations Your serpentine skin is tough. (AC +1) You have supernaturally acute vision. (SInv) Armour fits poorly on your strangely shaped body. You are resistant to poisons. (rPois) You can spit poison. Your snake-like lower body moves slowly. Message History Cast which spell? (? or * to list) Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 mace and wearing a +0 chain mail (84% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. Use which ability? (? or * to list) Aiming: Spit Poison (2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 mace and wearing a +0 chain mail (70% to hit) The splash of poison hits Terence but does no damage. Cast which spell? (? or * to list) Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 mace and wearing a +0 chain mail (84% to hit) The searing ray hits Terence but does no damage. (Press . to maintain the ray.) Terence hits you with a +0 mace! The searing ray misses Terence. Terence completely misses you. The searing ray hits Terence. Terence is lightly wounded. Terence closely misses you. The searing ray hits Terence. Terence is moderately wounded. You finish channelling your searing ray. Terence hits you with a +0 mace. Your magical contamination has completely faded away. You have got your breath back. Terence attacks as he pursues you! Terence hits you with a +0 mace! * * * LOW HITPOINT WARNING * * * Use which ability? (? or * to list) Aiming: Spit Poison (2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 mace and wearing a +0 chain mail (moderately wounded, 70% to hit) The splash of poison hits Terence. Terence is poisoned. Terence is heavily wounded. Terence hits you with a +0 mace! You die... Terence says, "And stay out!" #####.......#'#.#.# .......###.....#.# ##########.....'.# .........########## #####.............# ###+#..........# #..<'..........# #.###..........# #@############## #.@........ ########### You could see Terence (poisoned). Vanquished Creatures A dart slug (D:1) A ribbon worm (D:2) 3 orcs (D:2) 2 ball pythons (D:1) An endoplasm (D:1) 4 goblins (D:1) 8 hobgoblins A kobold (D:1) 3 bats (D:1) 3 rats 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Grijm the Naga Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 171 | D:1 | Reached XP level 2. HP: 22/22 MP: 3/5 174 | D:1 | Learned a level 2 spell: Searing Ray 585 | D:1 | Reached XP level 3. HP: 28/28 MP: 2/6 1332 | D:2 | Noticed Terence 1342 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: ldierk_walled_garden_2, layout_basic D:2: layout_basic, uniq_terence, uniq_robin Action || total ---------------------------++------- Melee: Dagger || 12 Cast: Magic Dart || 21 Searing Ray || 11 Ability: Spit Poison || 6 Armour: Robe || 19 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1615 | 1583 | 32 | 273 | 1140 | 2 | 807.5 | Dungeon | 1615 | 1583 | 32 | 273 | 1140 | 2 | 807.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1470 daAuts D:2: 144 daAuts