Dungeon Crawl Stone Soup version 0.33-a0-1319-g9e0ece63c4 (webtiles) character file. Game seed: 10813359628374954209 53 Grijm the Conjurer (level 3, -4/28 HPs) Began as a Naga Conjurer on Apr 8, 2025. Killed from afar by Sigmund (6 damage) ... with a puff of flame ... on level 2 of the Dungeon. The game lasted 00:03:46 (1696 turns). Grijm the Conjurer (Naga Conjurer) Turns: 1696, Time: 00:03:47 Health: -4/28 AC: 4 Str: 11 XL: 3 Next: 87% Magic: 5/7 EV: 8 Int: 18 God: Gold: 45 SH: 0 Dex: 9 Spells: 5/8 levels left rFire . . . h - +2 whip (flame) rCold . . . (no offhand) rNeg . . . g - +0 leather armour rPois + i - +0 helmet rElec . a - +0 cloak rCorr . (no gloves) SInv + (no barding) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: very slightly contaminated, very slow A: AC +1, large, see invisible, deformed body, poison resistance, spit poison 1, naga tail 1 a: Spit Poison You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 45 gold pieces. Inventory: Hand Weapons h - a +2 whip of flaming (weapon) Armour a - a +0 cloak (worn) g - a +0 leather armour (worn) i - a +0 helmet (worn) Scrolls f - a scroll of identify {unknown} j - a scroll of blinking {unknown} k - a scroll of amnesia {unknown} l - a scroll of enchant armour {unknown} Potions c - a potion of invisibility {unknown} e - a potion of cancellation {unknown} m - a potion of enlightenment {unknown} Skills: - Level 1.5 Dodging - Level 3.0 Stealth + Level 3.0 Spellcasting + Level 4.7 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 3% 1 b - Searing Ray Conj 38% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 4% 2d3 32% 2 Launch Clockwork Bee Frge 2% N/A 54% 3 Fulminant Prism Conj/Alch 5% 3d6 63% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 63% 4 Forge Blazeheart Golem Fire/Frge 2% N/A 91% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 9978 Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations Your serpentine skin is tough. (AC +1) You have supernaturally acute vision. (SInv) Armour fits poorly on your strangely shaped body. You are resistant to poisons. (rPois) You can spit poison. Your snake-like lower body moves slowly. Message History Sigmund is lightly wounded. The searing ray hits the endoplasm. The endoplasm is almost dead. Sigmund points at you and mumbles some strange words. The puff of flame hits you. * * * LOW HITPOINT WARNING * * * The searing ray hits Sigmund but does no damage. Sigmund is lightly wounded. The searing ray hits the endoplasm! You kill the endoplasm! Sigmund gestures at you while chanting. You are confused. You feel better. You stop channelling your searing ray. Cast which spell? (? or * to list) Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe, wearing a +2 robe of willpower and carrying a wand of flame (lightly wounded, 75% to hit) The searing ray hits Sigmund! Sigmund is moderately wounded. (Press . to maintain the ray.) Sigmund gestures at you while chanting. The puff of flame hits you. * * * LOW HITPOINT WARNING * * * Magic courses through your body. You stop channelling your searing ray. Sigmund zaps a wand. The puff of flame misses you. Cast which spell? (? or * to list) Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe, wearing a +2 robe of willpower and carrying a wand of flame (moderately wounded, 75% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. Sigmund hits you from afar with a +0 scythe. * * * LOW HITPOINT WARNING * * * Sigmund casts a spell at you. The magic dart hits you. * * * LOW HITPOINT WARNING * * * Sigmund zaps a wand. The puff of flame hits you. You die... Sigmund begins carving another notch in his scythe. .#...#.#..#.##.#.#.# .#.#.#.#..####.#.#.# .#.#.#... #.#.#.# ...#.### #.#.#.# .. ..#.#.# ###.#.# ..#.# ##########.# ......@.@..# ############ You could see Sigmund. Vanquished Creatures A dart slug (D:1) A ribbon worm (D:2) 6 ball pythons 6 bats 4 endoplasms A giant cockroach (D:1) 2 hobgoblins (D:1) 7 kobolds 5 quokkas 3 frilled lizards (D:1) 4 goblins (D:1) 3 rats 43 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Grijm the Naga Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 226 | D:1 | Reached XP level 2. HP: 21/22 MP: 0/5 231 | D:1 | Learned a level 2 spell: Searing Ray 783 | D:1 | Reached XP level 3. HP: 28/28 MP: 1/6 1680 | D:2 | Noticed Sigmund 1695 | D:2 | HP: 1/28 [Sigmund/magic dart (2)] 1696 | D:2 | Killed from afar by Sigmund Illustrated notes Levels and vault maps discovered: D:1: zaba_arrival_water, layout_basic, minmay_hexomino_u4 D:2: layout_basic, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 | 3.0 Dodging | | 1.5 Stealth | | 3.0 Conjurations | | 4.7 Action || total ---------------------------++------- Melee: Dagger || 2 Whip || 30 Cast: Magic Dart || 47 Searing Ray || 9 Ability: Spit Poison || 4 Use: Potion || 3 Stab: Sleeping || 1 Armour: Robe || 1 Leather armour || 35 Dodge: Dodged || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2020 | 1983 | 37 | 221 | 1385 | 2 | 1010.0 | Dungeon | 2020 | 1983 | 37 | 221 | 1385 | 2 | 1010.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1617 daAuts D:2: 403 daAuts