Grijm Level 1 of the Dungeon (0, 0, D:1) a +0 chain mail (0, 21, D:1) a +0 whip 2 stones (2, 28, D:1) a +0 short sword (3, -8, D:1) a quill talisman (8, 27, D:1) a +0 club (9, 32, D:1) 4 javelins (12, -2, D:1) a jackal skeleton (12, 14, D:1) a rat skeleton (18, 20, D:1) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (18, 26, D:1) a +0 dagger (24, 16, D:1) a +0 leather armour (26, 4, D:1) a ball python skeleton (28, 5, D:1) a +2 pair of boots of stealth (30, 2, D:1) a rat skeleton (42, 20, D:1) a bat corpse (skeletalised by now) (43, 1, D:1) a +0 club a goblin skeleton (44, 11, D:1) a +0 club a goblin skeleton Level 2 of the Dungeon (7, -3, D:2) a hobgoblin skeleton (7, 3, D:2) 3 stones (16, -21, D:2) a goblin corpse (skeletalised by now) (20, 0, D:2) a giant cockroach corpse (23, -17, D:2) a hobgoblin corpse (skeletalised by now) (23, -1, D:2) a +0 short sword a kobold corpse (31, -6, D:2) a +0 spear a gnoll corpse