Grijm Level 1 of the Dungeon (2, 17, D:1) a +0 mace (5, 1, D:1) a hobgoblin skeleton (5, 16, D:1) a +0 club a goblin skeleton (9, 53, D:1) a +0 club a goblin corpse (skeletalised by now) (11, 23, D:1) a jackal corpse (skeletalised by now) (15, 25, D:1) a +0 club (16, 6, D:1) a +0 short sword (19, 14, D:1) a bat skeleton (20, 35, D:1) a +0 whip (30, 4, D:1) a +0 short sword a kobold skeleton (30, 25, D:1) a +0 hand axe (44, 2, D:1) a hobgoblin skeleton (44, 3, D:1) a ball python skeleton (45, 26, D:1) a ball python corpse (skeletalised by now) (46, 33, D:1) a +0 short sword (58, -4, D:1) a +0 club a goblin corpse (skeletalised by now) (64, 6, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Leobakal's Antique Armour Shop a +1 helmet of see invisible (396 gold) a +0 leather armour (48 gold) the +0 plate armour of a ziggurat {Str+3} (751 gold) Str+3: It affects your strength (+3). a +0 hat (96 gold) a +0 leather armour (48 gold) the +9 plate armour of Disaster {Harm *Corrode Slay+3} (1848 gold) Harm: It increases damage dealt and taken. *Corrode: It may corrode you when you take damage. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). a +0 leather armour (48 gold) a +0 ring mail (96 gold) (1, 0, D:2) a human skeleton (3, -3, D:2) a human skeleton (4, 0, D:2) a human skeleton (5, -1, D:2) a human skeleton (6, -1, D:2) a human skeleton (9, 4, D:2) a jackal corpse (skeletalised by now) (10, 5, D:2) a jackal corpse (skeletalised by now) (10, 7, D:2) a jackal corpse (skeletalised by now) (21, -8, D:2) a hobgoblin corpse (skeletalised by now) (25, 5, D:2) a +0 dagger (28, 20, D:2) a +0 short sword (35, 7, D:2) a ball python corpse (skeletalised by now) (37, 11, D:2) an adder corpse (skeletalised by now) (39, -8, D:2) a +0 scythe a +0 robe the human skeleton of Sigmund (42, -9, D:2) a frilled lizard skeleton a rat skeleton (42, -8, D:2) an adder skeleton a rat skeleton (42, 19, D:2) a hobgoblin skeleton (44, -12, D:2) a quokka skeleton (44, -3, D:2) a bat skeleton (44, 12, D:2) a +0 ring mail (45, -25, D:2) an adder corpse (skeletalised by now) (45, -2, D:2) a +0 club (45, -1, D:2) a quokka corpse (skeletalised by now) (46, -16, D:2) a +0 ring mail (46, -3, D:2) a quokka corpse (skeletalised by now) (46, -2, D:2) a bat corpse (skeletalised by now) (50, -2, D:2) a +0 club (51, -16, D:2) a +0 ring mail (52, -15, D:2) a +0 trident a +0 scale mail (52, -13, D:2) a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) (53, -14, D:2) a +0 scale mail a +0 animal skin (54, -14, D:2) a +2 short sword of freezing Level 3 of the Dungeon (9, 2, D:3) a rat corpse (skeletalised by now) (20, 21, D:3) a frilled lizard skeleton (32, 36, D:3) a ball python corpse (skeletalised by now) (37, 28, D:3) a bat corpse (skeletalised by now) (38, 16, D:3) a +0 whip (42, 6, D:3) a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) (42, 24, D:3) a +0 dagger a goblin skeleton (43, 6, D:3) a +0 whip (47, 4, D:3) a +0 dagger (56, 22, D:3) a +0 club a +0 sling a goblin corpse (skeletalised by now) Level 4 of the Dungeon (3, -3, D:4) a +0 whip (29, -14, D:4) a +0 war axe (38, -10, D:4) an adder corpse