Grijm Level 1 of the Dungeon (0, 0, D:1) a +0 robe (4, 2, D:1) a +0 leather armour (13, 27, D:1) a +0 dagger a goblin corpse (skeletalised by now) (25, 4, D:1) a +0 animal skin (27, 12, D:1) a hobgoblin skeleton (39, -6, D:1) a +0 robe (39, -5, D:1) a +0 whip 4 stones a kobold corpse (skeletalised by now) (39, 19, D:1) a rat skeleton (39, 20, D:1) a ball python skeleton (43, 26, D:1) 4 stones (43, 27, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (3, 23, D:2) 4 stones (12, 5, D:2) a bat skeleton (13, 5, D:2) a bat skeleton (14, 4, D:2) a +0 club (18, 0, D:2) 4 stones (18, 23, D:2) a +0 spear (20, 23, D:2) 2 stones (27, 18, D:2) a +0 trident (27, 32, D:2) a quill talisman (32, 8, D:2) a +0 dagger 3 stones Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (1, -19, D:3) a +0 club (7, -22, D:3) 4 stones (8, -30, D:3) a +0 ring mail (16, -19, D:3) a rat skeleton (33, -19, D:3) a frilled lizard corpse (skeletalised by now) (41, -21, D:3) 6 stones (46, -20, D:3) a throwing net (47, -23, D:3) a +0 spear (47, -22, D:3) a +0 spear (47, -21, D:3) a giant cockroach corpse