Grijm Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (2, -12, D:1) a +0 short sword (5, 11, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (6, -9, D:1) 4 stones (8, 2, D:1) a +0 sling (22, -8, D:1) a ball python skeleton (24, 3, D:1) a quill talisman (24, 4, D:1) a hobgoblin skeleton (25, 3, D:1) a +0 mace (31, -16, D:1) a +0 morningstar (34, 14, D:1) a rat skeleton (35, 13, D:1) a +0 short sword 4 stones (38, 21, D:1) a bat skeleton a ball python skeleton (42, 13, D:1) a rat skeleton (45, -16, D:1) a frilled lizard corpse (skeletalised by now) (46, 0, D:1) a +0 club (46, 17, D:1) 8 stones (50, 7, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) 2 flux baubles (1, -4, D:2) a throwing net (3, -11, D:2) a +0 ring mail (9, 2, D:2) 8 gold pieces