Grijm Level 1 of the Dungeon (0, 0, D:1) a +0 club (6, -38, D:1) a +0 club a goblin corpse (skeletalised by now) (7, -18, D:1) a +0 leather armour (9, -7, D:1) a +0 club a goblin skeleton (14, -28, D:1) a frilled lizard corpse (skeletalised by now) (17, -22, D:1) a quill talisman (19, -20, D:1) a ring of fire (30, 18, D:1) a +0 trident (33, -34, D:1) a ball python corpse (skeletalised by now) (35, -42, D:1) a +0 dagger (35, -7, D:1) a +0 whip a stone (41, -39, D:1) 8 stones (46, -28, D:1) a +0 dagger (53, -40, D:1) a +5 ring of evasion (53, 6, D:1) a +0 club (54, -27, D:1) 3 stones (54, -23, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a rat corpse (12, -8, D:2) 2 gold pieces a +0 dagger (16, -13, D:2) a +0 club a +0 dagger a +2 dagger of flaming a goblin corpse a kobold corpse a hobgoblin corpse