Grijm Level 1 of the Dungeon (0, 0, D:1) a +0 dagger {Ana} (5, -22, D:1) a +2 spear of flaming (5, -8, D:1) a +0 club a goblin skeleton (13, 11, D:1) a rat skeleton (15, -24, D:1) a bat corpse (skeletalised by now) (15, -17, D:1) 4 atropa-tipped darts (25, 3, D:1) 5 stones (28, -25, D:1) a +0 dagger 5 stones (32, -17, D:1) 3 stones (36, 10, D:1) the rimehorn talisman "Jusyi" {Dex+7} [rimehorn talisman] Dex+7: It affects your dexterity (+7). (36, 23, D:1) a +0 club a goblin corpse (skeletalised by now) (42, -18, D:1) a hobgoblin corpse (skeletalised by now) a jackal corpse (skeletalised by now) (42, 8, D:1) 3 stones Level 2 of the Dungeon (0, 0, D:2) a frilled lizard corpse (1, 4, D:2) 10 gold pieces (2, -4, D:2) 9 gold pieces (2, -3, D:2) a quokka corpse (2, 3, D:2) a +0 ring mail (3, 4, D:2) a scroll of identify (6, 1, D:2) 5 stones (6, 2, D:2) a potion of heal wounds (14, 4, D:2) a bat corpse (15, 9, D:2) an adder corpse (17, 5, D:2) a +0 club a giant cockroach corpse