Grijm Level 1 of the Dungeon (0, 0, D:1) a +0 mace (1, -10, D:1) a +0 club (1, 5, D:1) a +0 dagger (2, -17, D:1) a potion of berserk rage (4, -11, D:1) a ball python corpse (skeletalised by now) (13, 5, D:1) 7 stones (15, -12, D:1) a +0 hand axe (17, 1, D:1) a +0 ring mail (20, -19, D:1) a rat skeleton (25, -2, D:1) a +0 club a goblin skeleton (27, -13, D:1) a potion of magic (27, -2, D:1) a quokka skeleton (33, -32, D:1) 6 stones (42, -4, D:1) a +0 club a goblin skeleton Level 2 of the Dungeon (5, 10, D:2) a +0 leather armour (12, 0, D:2) a bat corpse (skeletalised by now) (19, 11, D:2) an adder corpse (skeletalised by now) (19, 16, D:2) a +0 ring mail (31, 13, D:2) a +0 dagger a stone a kobold corpse (skeletalised by now) (42, 36, D:2) a +0 dagger a +0 robe (44, -2, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (0, 6, D:3) a scroll of teleportation (4, 8, D:3) a potion of curing (8, 8, D:3) 4 poisoned darts (12, 6, D:3) a +0 trident (13, 2, D:3) an adder corpse (15, 0, D:3) a +0 dagger (17, 0, D:3) a +0 falchion a +0 leather armour an orc corpse (18, 0, D:3) a +0 dagger (22, 23, D:3) a ball python corpse (skeletalised by now) (28, -2, D:3) 2 potions of brilliance (29, 38, D:3) a potion of attraction (31, 11, D:3) a +0 war axe a +0 chain mail a +0 dagger a +0 leather armour a +0 dagger a +0 flail a +0 leather armour an orc corpse (skeletalised by now) (51, 3, D:3) a +0 club