Grijm Level 1 of the Dungeon (0, 0, D:1) a potion of haste (2, -10, D:1) a +0 dagger (2, 15, D:1) a +0 ring mail (3, -26, D:1) a potion of heal wounds (4, -24, D:1) a +0 dagger a stone (6, -19, D:1) a +0 robe (14, 12, D:1) a hobgoblin corpse (skeletalised by now) (17, -27, D:1) a +0 club (19, -20, D:1) a potion of magic (20, 18, D:1) a +0 robe a frilled lizard corpse (skeletalised by now) (24, 9, D:1) a +0 robe (26, 3, D:1) 5 boomerangs (53, -12, D:1) a potion of curing Level 2 of the Dungeon (0, 0, D:2) a potion of heal wounds (1, 16, D:2) 2 flux baubles (2, 6, D:2) a rat corpse (8, 4, D:2) a bat corpse