GroovyGamera Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (3, -1, D:1) a -3 short sword a +0 club (7, 7, D:1) a +0 club (18, 14, D:1) a +0 club (23, 31, D:1) a +0 plate armour (36, 29, D:1) a +0 leather armour (40, -1, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (23, 9, D:2) a +0 club (25, 35, D:2) a +0 robe (31, 51, D:2) a +0 naga barding Level 3 of the Dungeon (0, 0, D:3) a +0 giant club (17, 37, D:3) a +0 robe a +0 dagger (19, 8, D:3) a +0 trident a +0 ring mail (26, 22, D:3) a +0 whip a +0 scale mail (26, 30, D:3) a +0 short sword (27, -12, D:3) 8 gold pieces (27, -4, D:3) a +0 spear (27, 16, D:3) a +0 club (28, 17, D:3) 2 scrolls of random uselessness (29, -4, D:3) a scroll of random uselessness (29, 8, D:3) a +0 club (30, -12, D:3) 7 gold pieces (30, -4, D:3) a +0 ring mail (32, -10, D:3) a potion of berserk rage (unseen) (35, -5, D:3) a +0 dagger (37, 26, D:3) a +0 spear (48, 6, D:3) a +0 dagger (51, 23, D:3) a +0 spear Level 4 of the Dungeon [Shop] Aliuxa Waic's Antique Weapon Shop a +0 quarterstaff (100 gold) a +0 great sword (162 gold) a +2 morningstar of venom (420 gold) a +0 giant club (42 gold) a +0 falchion (75 gold) a +0 short sword (75 gold) a +1 flail of draining (332 gold) a +0 scimitar (100 gold) a +0 mace (75 gold) the +6 falchion of Checkmate {freeze, -Tele rElec rF+ rN+ Dex+2} (1480 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+2). It protects you from fire. It insulates you from electricity. It protects you from negative energy. It prevents most forms of teleportation. (0, 0, D:4) a +0 leather armour (4, -13, D:4) a +0 flail (14, -25, D:4) a +0 trident (43, 9, D:4) a +0 quarterstaff 14 sling bullets Level 5 of the Dungeon (0, 0, D:5) a +0 club (1, -11, D:5) a cursed -3 dagger (8, 19, D:5) a +0 hunting sling (9, -11, D:5) a +0 hand axe (10, 24, D:5) a +0 long sword (12, -19, D:5) a +0 robe a +0 dagger (16, -30, D:5) a +0 robe (22, -18, D:5) a +0 dagger (28, -3, D:5) a +0 club (28, 4, D:5) a scroll of random uselessness (29, 3, D:5) a +0 falchion (32, -8, D:5) a +0 dagger (32, -5, D:5) a +0 hand axe (32, -3, D:5) a +0 flail a +0 leather armour (34, -10, D:5) a +0 morningstar a +0 leather armour (36, -16, D:5) a +0 mace (39, -20, D:5) a +0 war axe (43, 4, D:5) a +0 club (45, 10, D:5) a +0 dagger (66, -8, D:5) a +0 long sword Level 6 of the Dungeon [Shop] Tallet Zuruq's Armour Shop a +0 leather armour (26 gold) the +2 pair of gloves of the Heavens {rC++} (507 gold) It greatly protects you from cold. a +0 scale mail (52 gold) a +0 leather armour (26 gold) +2 pearl dragon scales (1409 gold) the cursed +0 scale mail "Jamonergh" {*Drain rF+ rCorr Stlth+} (231 gold) It protects you from fire. It provides partial protection from all sources of acid and corrosion. It causes draining when unequipped. It makes you more stealthy. It has a curse placed upon it. a scarf of cloud immunity (91 gold) a +3 chain mail of poison resistance (305 gold) a +0 ring mail (52 gold) a +0 ring mail (52 gold) a +0 ring mail (52 gold) a +0 leather armour (26 gold) (0, 0, D:6) a +0 ring mail (9, -17, D:6) a +0 long sword (16, 20, D:6) a +0 giant club (31, 14, D:6) a +0 leather armour a +0 mace a +0 hand axe of chopping a +0 dagger (33, -9, D:6) a +0 mace (36, 23, D:6) a +0 robe (44, -5, D:6) a +0 robe (54, -3, D:6) a +0 mace (55, -4, D:6) a +0 scale mail a cursed +3 great sword (57, -8, D:6) a +0 robe the Ecumenical Temple