Gunborn Level 1 of the Dungeon (1, 2, D:1) a +0 dagger (6, 33, D:1) a +0 dagger of freezing (15, 23, D:1) a +0 dagger (16, 23, D:1) a rat skeleton (22, 2, D:1) a frilled lizard skeleton (33, -1, D:1) a +0 dagger (45, 10, D:1) a staff of air Level 2 of the Dungeon (0, 0, D:2) a +2 devious dagger a +0 leather armour a goblin corpse (skeletalised by now) (5, -9, D:2) a parchment of Sigil of Binding (19, 17, D:2) a frilled lizard skeleton a frilled lizard skeleton a frilled lizard skeleton (19, 18, D:2) a frilled lizard skeleton (20, 27, D:2) a rat corpse (skeletalised by now) (20, 28, D:2) a +1 short sword of draining a +0 scale mail (24, 15, D:2) a frilled lizard skeleton a jackal skeleton a jackal skeleton a jackal skeleton (30, 1, D:2) a +0 club a goblin skeleton (30, 10, D:2) a +0 scale mail (37, -22, D:2) a +0 dagger an adder skeleton a goblin skeleton (39, 7, D:2) a bat corpse (skeletalised by now) (40, 0, D:2) the inkwell talisman of the Lobster {Harm Dex+3} [inkwell talisman] Harm: It increases damage dealt and taken. Dex+3: It affects your dexterity (+3). Level 3 of the Dungeon (0, 0, D:3) a +0 short sword a boomerang (8, -32, D:3) a +0 short sword a stone a kobold skeleton (11, -14, D:3) a +0 short sword a kobold corpse (skeletalised by now) (13, -3, D:3) a +0 ring mail (26, -2, D:3) a +0 robe (30, -4, D:3) a +0 dagger a kobold corpse (skeletalised by now) (31, -30, D:3) a +0 dagger a +0 club a goblin skeleton (31, -28, D:3) a +0 club a +0 animal skin a +2 helmet a +0 dagger a +0 dagger a +0 dagger a +0 club a +0 club a +1 dagger of holy wrath a +0 club a hobgoblin skeleton a rat skeleton the hobgoblin skeleton of Robin a ball python skeleton a goblin skeleton a goblin skeleton a goblin skeleton (31, -5, D:3) an adder corpse (skeletalised by now) (32, -43, D:3) a frilled lizard corpse (skeletalised by now) (33, -33, D:3) a +0 club Level 4 of the Dungeon (5, -12, D:4) a stone a +0 dagger (15, -25, D:4) a +0 robe (15, -17, D:4) an adder skeleton (16, -7, D:4) a stone a +0 whip a +0 short sword an orc skeleton (16, 4, D:4) a +0 short sword (21, 18, D:4) a hobgoblin corpse (skeletalised by now) (28, 20, D:4) a +0 dagger (30, 9, D:4) a +0 scale mail a +0 whip (32, -13, D:4) the quill talisman of the Salamander {*Slow rElec Dex+3 SInv} [quill talisman] *Slow: It may slow you when you take damage. rElec: It insulates you from electricity. Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. (32, 10, D:4) a +0 whip a +0 leather armour a +0 club a black bear skeleton (35, 11, D:4) a +0 whip 4 stones (48, -2, D:4) a quill talisman (49, 2, D:4) a +0 spear a gnoll corpse (skeletalised by now) (49, 3, D:4) a +0 spear a gnoll corpse (skeletalised by now) (49, 22, D:4) an adder corpse (skeletalised by now) (51, 4, D:4) a +0 spear Level 5 of the Dungeon [Shop] Ymoos's Weapon Emporium a +0 quarterstaff (55 gold) a +0 falchion (33 gold) a +0 mace (33 gold) a +0 flail (38 gold) a +0 orcbow (44 gold) a +0 short sword (33 gold) the +7 mace of Wyrd {protect, *Noise rF+ Dex+2} (586 gold) *Noise: It may make a loud noise when swung. rF+: It protects you from fire. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. a +0 falchion (33 gold) a +0 hand axe (33 gold) a +0 trident (38 gold) (0, 0, D:5) a parchment of Frozen Ramparts (22, 10, D:5) a rat skeleton (25, -13, D:5) an adder skeleton (31, 3, D:5) a +0 robe (35, -1, D:5) a +0 quarterstaff (38, -20, D:5) a staff of fire (42, -6, D:5) a +0 mace (46, 7, D:5) a +0 orcbow a centaur corpse (skeletalised by now) (50, 10, D:5) a black bear corpse (skeletalised by now) (52, 3, D:5) an adder corpse (skeletalised by now) (60, -6, D:5) a +0 rapier of venom (unseen) the Ecumenical Temple